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ewaldt

transparency behind ca texture

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Hi i wonder why i have this strange transparency to my house from inside at a certain distance.
I have border roof polygones with ca texture apply for Thatched roof parts.

How to avoid this?

 

Thanks

 

HMONG_THACHED_HOUSE.jpg

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Make sure everything seen "through" the glass is moved to top alpha, then highlight glass and move it to top alpha.

This is done inside Oxygen under the Faces tab

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Hi another bug comes with more faces on Tatched roof geometry with alpha border.

 

 

Looking for a way to avoid textures bug

 

See in pictures

 

from top clean

http://etiennwaldt.com/arma/indo/20160803195532_1.jpg

 

see bug in alpha

http://etiennwaldt.com/arma/indo/20160803195539_1.jpg

 

http://etiennwaldt.com/arma/indo/20160803195553_1.jpg

 

http://etiennwaldt.com/arma/indo/20160803195601_1.jpg

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Find the solution in ObjectBuilder with Faces > "SORT ALPHA".

 

;)

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you can do the sorting manually as well, there are instances where it will actually be faster if you have a huge number of alpha enabled selections...same menu, move behind, move forwards

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