Kydoimos 916 Posted August 23, 2015 Hi there, guys Bit of an odd one this, but when I zoom into a certain area of my model (in this case, the side of the door) while in first person, I get a tear effect (see picture below). It doesn't happen anywhere else on the model and everything's triangulated, sharp edged, etc. Any thoughts? Thanks as always! :) Share this post Link to post Share on other sites
warlord554 2065 Posted August 23, 2015 Is the face reversed? Its common Share this post Link to post Share on other sites
Kydoimos 916 Posted August 24, 2015 Hi Warlord554 - thanks for the suggestion! Unfortunately, it appears the faces are all correct. Share this post Link to post Share on other sites
PuFu 4600 Posted August 24, 2015 how close do you need to be to the model for that "tear" to happen". i can only assume from the pic that is some sort of camera clipping Share this post Link to post Share on other sites
Kydoimos 916 Posted August 24, 2015 Could be camera clipping - it's when the player stands adjacent to the door and zooms in (right mouse click, by default, I think). Perhaps it's not the model? It's not a major problem, but I'm trying to get things as good as I can! :) Share this post Link to post Share on other sites
warlord554 2065 Posted August 24, 2015 Odd. I do have alot of camera clipping in buldozer if i dont zoom just right. This happens ingame? Share this post Link to post Share on other sites
Kydoimos 916 Posted August 24, 2015 @Warlord554 - yeah, this is happening in-game, unfortunately. I might fiddle with the geometry LOD and see if I can fix it... have no idea what the root issue might be! Share this post Link to post Share on other sites
Kydoimos 916 Posted August 25, 2015 This is so bizarre - I resolved this tearing issue by changing the door's radius in the model.cfg from -110 to -85. I have no idea why that worked but it did! Share this post Link to post Share on other sites