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Kydoimos

Tear in Model

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Hi there, guys

 

 

Bit of an odd one this, but when I zoom into a certain area of my model (in this case, the side of the door) while in first person, I get a tear effect (see picture below). It doesn't happen anywhere else on the model and everything's triangulated, sharp edged, etc. Any thoughts? Thanks as always! :)

 

Model%20Tear_zpsipqh7os5.jpg

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Hi Warlord554 - thanks for the suggestion! Unfortunately, it appears the faces are all correct.

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how close do you need to be to the model for that "tear" to happen". i can only assume from the pic that is some sort of camera clipping

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Could be camera clipping - it's when the player stands adjacent to the door and zooms in (right mouse click, by default, I think). Perhaps it's not the model? It's not a major problem, but I'm trying to get things as good as I can! :)

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Odd. I do have alot of camera clipping in buldozer if i dont zoom just right. This happens ingame?

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@Warlord554 - yeah, this is happening in-game, unfortunately. I might fiddle with the geometry LOD and see if I can fix it... have no idea what the root issue might be!

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This is so bizarre - I resolved this tearing issue by changing the door's radius in the model.cfg from -110 to -85. I have no idea why that worked but it did!

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