AgentRev 22 Posted July 10, 2016 5.4 GB update today on apex branch, no changelog. Share this post Link to post Share on other sites
Asgar 35 Posted July 11, 2016 first of all, that update came on the 8th, and second there is a changelog Share this post Link to post Share on other sites
maquez 141 Posted July 11, 2016 radio protocol still broken any commands you give are still in default english, placed KI units do use correct language. Share this post Link to post Share on other sites
maquez 141 Posted July 11, 2016 RC: 08-07-2016 - squad radar disappeared since last RC update (works in latest dev build) - difficulty setting for squad radar disappeared since last RC update (works in latest dev build) - radio protocol broken let's hope this does not sneak into release :P ... Share this post Link to post Share on other sites
Greenfist 1863 Posted July 11, 2016 RC: 08-07-2016 - squad radar disappeared since last RC update (works in latest dev build) - difficulty setting for squad radar disappeared since last RC update (works in latest dev build) Squad radar will be in the next update, not in Apex. Share this post Link to post Share on other sites
maquez 141 Posted July 11, 2016 it did work in RC 30-06-2016 and previous... Share this post Link to post Share on other sites
Greenfist 1863 Posted July 11, 2016 it did work in RC 30-06-2016 and previous... That was probably before they decided to delay it. It's mentioned in the latest SITREP. Share this post Link to post Share on other sites
jjbarnard 0 Posted August 27, 2016 Please use this thread for discussion specific to the Release Candidate (RC) branch on Steam, when it's available in the weeks leading up to a release. The preferred method of reporting issues in that build is the Feedback Tracker. Thanks! Hi.... Hope this is the correct place to post. But ever since my download of Apex, I can maybe stay on a server for literally about a minute or 2. Can this be a bug in the apex software ? Share this post Link to post Share on other sites
Vasily.B 529 Posted August 29, 2016 I got little problem - Steam is updating some workshop content and i'm unable to launch game in that period. Its workshop content, not game update. Share this post Link to post Share on other sites
teabagginpeople 398 Posted August 30, 2016 Hi.... Hope this is the correct place to post. But ever since my download of Apex, I can maybe stay on a server for literally about a minute or 2. Can this be a bug in the apex software ? Not right place for this. But try checking game integrity. Or download the Dev branch/rc of arma and then revert. New update be out soon hopefully will fix for you. Share this post Link to post Share on other sites
haleks 8203 Posted August 30, 2016 May have found a strange issue on RC : placing down two different vehicles in the same group seems to prevent the mission from launching. Note that this was tested with RHS on Fallujah - I'll run more tests with vanilla content. EDIT : Nevermind - looks like it's an odd issue with my mod-set. EDIT² : It's actually an issue with RHS. It happens with groups made of multiple vehicles with the following group settings : "Hold fire unless fired upon", Safe behaviour, column formation. Share this post Link to post Share on other sites
maquez 141 Posted August 31, 2016 are I am wrong or should not be this thread to discuss about the RC release and not for posting freaking bugs you have with other mods? :huh: Share this post Link to post Share on other sites
haleks 8203 Posted August 31, 2016 Those freaking bugs I have might indicate that something is wrong with the RC build... This one for instance leads me to believe me that there is a glitch when AI in vehicles are set to hold fire at mission start : I was able to reproduce it with stock content, actually... (Will post a repro mission ASAP) Share this post Link to post Share on other sites
katdogfizzow 13 Posted September 2, 2016 great news on the RC. I recently experienced the "2FPS bug" as described own some troubleshooting threads. Only in one mission oddly enough.... The RC build fixed it and I was 60fps boom. Also, seems like better performance all around ! Loving the new "pointing"feature. One problem I experienced was an unhandled exception error crash when I as host during spectate went to Map with M button -- caused 2 crashes - while spectating only Share this post Link to post Share on other sites
Vasily.B 529 Posted September 2, 2016 great news on the RC. I recently experienced the "2FPS bug" as described own some troubleshooting threads. Only in one mission oddly enough.... The RC build fixed it and I was 60fps boom. Also, seems like better performance all around ! Loving the new "pointing"feature. One problem I experienced was an unhandled exception error crash when I as host during spectate went to Map with M button -- caused 2 crashes - while spectating only What "Pointing feature"? Share this post Link to post Share on other sites
fn_Quiksilver 1633 Posted September 2, 2016 What "Pointing feature"? when i was on 1.61 dev build some time ago, players could place 3D icons in the environment simply by [shift]+[t], visible to others. Share this post Link to post Share on other sites
Vasily.B 529 Posted September 2, 2016 when i was on 1.61 dev build some time ago, players could place 3D icons in the environment simply by [shift]+[t], visible to others. I need to check it out. There was possible since very long time ago putting waypoints on map visible in 3d, but i'm not sure it was visible to all in squad. To do so, you needed to open map, then push shift and place waypoint by left mouse button, and it was visible at least for you. Share this post Link to post Share on other sites
Greenfist 1863 Posted September 2, 2016 I need to check it out. There was possible since very long time ago putting waypoints on map visible in 3d, but i'm not sure it was visible to all in squad. To do so, you needed to open map, then push shift and place waypoint by left mouse button, and it was visible at least for you. Placing those personal waypoints has always been possible. More info about pointing, aka the tactical ping, can be found here: Spatial Awareness Improvements 1 Share this post Link to post Share on other sites
katdogfizzow 13 Posted September 3, 2016 Placing those personal waypoints has always been possible. More info about pointing, aka the tactical ping, can be found here: Spatial Awareness Improvements Yeah what I meat to say was real time spatial awareness tactical ping markers in multiplayer ...pretty cool pointing out targets. Add realism for sure. New to me. Share this post Link to post Share on other sites
cefalea 1 Posted September 5, 2016 The squad radar was delayed again?, cant find the option in the current RC. Share this post Link to post Share on other sites
R3vo 2652 Posted September 10, 2016 Does anyone know whether the FFV animations where fixed? On stable, everytime one enters a FFV position, the animations are bugged. 1 Share this post Link to post Share on other sites
Vasily.B 529 Posted September 10, 2016 Does anyone know whether the FFV animations where fixed? On stable, everytime one enters a FFV position, the animations are bugged. FFV commanding bug is gone (you can now give AWSD commands), but animations - i havent seen any. Share this post Link to post Share on other sites
themaster303 22 Posted September 12, 2016 wasnt it said someday that you have a option to diable the extream FOV on high speeds in vehicles. if you use trackir5 it looks so wrong and its hard to read the hud, you always have to move towards the monitor to see something. i hoped it would be in, but couldnt find any options. i just want to disable these FOV´s ;) Share this post Link to post Share on other sites
katdogfizzow 13 Posted September 17, 2016 Starting crashing with 1.64 RC when I host + go to the Map during spectate. (It's 100% crash now) Anyone else seeing this issue? Share this post Link to post Share on other sites
Vasily.B 529 Posted September 17, 2016 What is today 560MB data? Changelog? Share this post Link to post Share on other sites