DnA 3443 Posted November 1, 2019 RC testing of a hotfix to update 1.96 has wrapped up - cheers! Steam branch access code: Arma3Hotfix196 Arma 3: ~60.7 MB / Arma 3 Server: ~17.9 MB Areas of focus (pseudo-changelog) Fixed: createVehicleLocal behavior restored to its prior state Fixed: Un-escaping double quotes in parseSimpleArray Fixed: Incorrect return type for unitsBelowHeight when null was passed as group Spoiler 07-11-2019 (notable changes) Fixed: Active camouflage on Box Trucks (broken distant LOD) Fixed: BattlEye -bepath parameter parsing (spaces) Added: Contact music tracks can be played by Zeus 12-11-2019 (notable changes) Fixed: Issues connected to V2 addon signatures Fixed: Script compilation memory handling restored to its prior state 1 1 Share this post Link to post Share on other sites
DnA 3443 Posted March 5, 2020 RC testing of update 1.98 has ended - thanks for the reports!Steam branch access code: Arma3Update198RCArma 3: ~2.7 GB / Arma 3 Server: ~1.1 GB Areas of focus (pseudo-changelog): Added: "Old Man" open-world singleplayer scenario* (unsubscribe or disable the Workshop mod ⚠️) Added: Static M2 (low / raised), with optional ballistic shield and collimator sight Added: Updated to PhysX 4.1.1 * Content requires ownership of Arma 3 Apex expansion Spoiler 12-03-2020 (notable changes) Fixed: Various "Old Man" issues Fixed: Various localization issues and improvements Changed: Red Beret moved to the platform data 20-03-2020 (notable changes) Fixed: Issues with despawning "Old Man" open world content leading to potential performance degradation Fixed: Various "Old Man" issues Fixed: Many "Old Man" localization issues Fixed: Shadows on CSAT APR masks - FT-T149715 26-03-2020 (notable changes) Fixed: Various "Old Man" localization issues 31-03-2020 (notable changes) Fixed: Ability to equip vehicle weapons as a player (has been disabled) Fixed: Various potential exploit vectors Fixed: Various "Old Man" issues Fixed: Various "Old Man" localization issues 09-04-2020 (notable changes) Added: BattlEye anti-cheat update Fixed: Various "Old Man" issues Fixed: Various "Old Man" localization issues 9 2 Share this post Link to post Share on other sites
DnA 3443 Posted April 24, 2020 RC testing of a hotfix for 1.98 has started finished - cheers!Steam branch access code: Arma3Hotfix198 Arma 3: ~66 MB / Arma 3 Server: ~37 MB Known Issue: there is an issue loading some UI colors from profiles. This results in black task titles for example. Try to avoid changing your UI colors in the game options in this version, otherwise you may have to reset them in the next update. Areas of focus (pseudo-changelog): Fixed: Severe cases of multiplayer vehicle desync after the recent update (thanks for your testing of various solutions) Fixed: Zeus server CTD Fixed: The APERS Mine Dispenser and Training Mine could not be placed onto the ground anymore - FT-T150289 / FT-T150529 Fixed: Virtual Arsenal entities did not display certain damaged body regions anymore - FT-T150350 Fixed: Various new M2 static HMG backpacks would disassemble into the wrong variants - FT-T150335 Fixed: arsenalRestrictedItems[] did not check for weapons Fixed: Incorrectly referenced string in the Old Man Welcome Screen Tweaked: "Old Man" saves could grow massively and should now do so less (we hope to also provide an experimental fix to those with broken saves in another branch) Spoiler 28-04-2020 (notable changes) Fixed: UI colors were not correctly read from user profiles and configs 1 3 Share this post Link to post Share on other sites
DnA 3443 Posted September 23, 2020 RC testing of update 2️⃣.0️⃣0️⃣ has commenced ended - thanks for the feedback!Steam branch access code: Arma3Update200RCArma 3: ~1.7 GB / Arma 3 Server: ~560 MB Areas of focus (pseudo-changelog): Added: "CoF: Gray" Firing Drill Added: Black P07 Added: CTRG-13 insignia Added: Arid CTRG Stealth Uniforms* Added: Arid CTRG Stealth Combat Helmet* Added: Various (pop-up) target pictures Added: "Eau de Combat" Aftershave (bottle / boxed) Added: Publishing / subscribing Eden Editor custom compositions to / from Steam Workshop Added: Many new script commands Added: 64-bit Linux Dedicated Server Added: 3 new Steam Achievements Tweaked: Eden Editor compositions are now placed in a new layer (this behavior can be switched off via the preferences) * Restrictions apply for those who don't own Arma 3 Apex expansion. Spoiler 30-09-2020 (notable changes) Tweaked: Keystone has made improvements and additions to his Fortress of Fun in "CoF: Gray" Fixed: Extreme weapon sway when stamina was fully disabled Fixed: Broken multiplayer chat 08-10-2020 (notable changes) Added: 3 new Steam Achievements Tweaked: Keystone enhanced the 2.00 celebration in his Fortress of Fun Fixed: Signature verification errors on various addons in the server package Fixed: The HandleChatMessage Event Handler did not work as expected 20 7 Share this post Link to post Share on other sites
DnA 3443 Posted February 5 RC testing of update 2.02 has begun finished - thanks everyone!Steam branch access code: Arma3Update202RC Arma 3: ~1.5 GB / Arma 3 Server: ~220 MB Areas of focus (pseudo-changelog - see Dev-Branch for more details) Added: Art of War DLC (feedback and more info) Added: 2 Showcases* Added: Formal Suits* Added: Parade Uniforms* Added: Parade Caps* Added: Civilian Backpacks* Added: Art T-Shirts Added: Art Gallery Objects Added: Memorial Objects Added: 8 Steam Achievements Tweaked: Better gunner animations for various vehicles (f.e. helicopter doorgunners) Added: Improved support for Challenges (Firing Drills / Time Trials) via Steam Workshop Added: setObjectScale (technical restrictions apply; scale responsibly) Added: attachTo optional bone rotation Added: HashMap for scripting * Restrictions apply to those who don't own Arma 3 Art of War DLC. Spoiler 11-02-2021 (notable changes) Fixed: Formal Suit and Parade Uniform shoe soles were red Fixed: Distorted animations on Formal Suit (T-shirt) when the character was holding a weapon - FT-T156633 Tweaked: The announcer and visitor voice over post-processing in Showcase Art of War Added: Art of War contest details to Lars Blanken Gallery labels, citing winner placement, commended entries, and screenshot category winners Tweaked: Lars Blanken Gallery's curator agreed with an artist to swap one work for another of theirs Tweaked: Improved skinning on Civilian Backpack 19-02-2021 (notable changes) These were mostly smaller or cosmetic fixes and tweaks. Fixed: Issue progressing in Showcase Zeus 11 Share this post Link to post Share on other sites