kupcho 19 Posted August 8, 2015 The title says it all. I could have sworn that I saw this before, but...I searched and couldn't find it. Sorry if I missed it somehow. I'm trying to force one of the AI units to behave as he is scouting an area from a tower. I can place him where I like, but I can't get him to use his binocs... I'd also like him to be able to use his rifle when he comes under attack if possible. Thanks in advance folks. PS - will your solution also work with sidearms? Share this post Link to post Share on other sites
davidoss 550 Posted August 9, 2015 this addWeapon "Binocular"; this selectWeapon "Binocular"; The best way in my opinion to create such things is wrote a script and execute at that unit. Share this post Link to post Share on other sites