reyhard 2082 Posted December 2, 2016 Awesome. :) Now I'm even more hyped for the next release. Will there be any noticeable difference in how AI uses those missiles? I'm not sure if I will have enough time to implement it for upcoming release but it's something I wish to do in the future. small video to tease you a little bit more :P 19 Share this post Link to post Share on other sites
Pan Samogon 197 Posted December 2, 2016 hmmm... next gonna be realistic driving model I guess... Like pressing clutch,shifting gears and curse this piece of crap,cuz it didn't moving... Outstanding work btw. 10 Share this post Link to post Share on other sites
Bolec 13 Posted December 2, 2016 Hey RHS, what about tanks, apc's, ifv's thermal sights ?, when the main gun is hot you can see in thermal sight that the barrel is bright and we cant see other heat signatures like infantry even enemy vechicles because the barrel is so bright and hot after 2 shots... , i think we shouldnt be able to see a gun barrel in tank, apc, ifv sight, is it possible to change it or fix it?, to avoid that problem we can stay in zoom, but if we want to look around in zoom out to check medium or close range its impossible ... because of visible gun barrel in sights which is radiating bright collour, same in B-HOT mode. Share this post Link to post Share on other sites
reyhard 2082 Posted December 2, 2016 Hey RHS, what about tanks, apc's, ifv's thermal sights ?, when the main gun is hot you can see in thermal sight that the barrel is bright and we cant see other heat signatures like infantry even enemy vechicles because the barrel is so bright and hot after 2 shots... , i think we shouldnt be able to see a gun barrel in tank, apc, ifv sight, is it possible to change it or fix it?, to avoid that problem we can stay in zoom, but if we want to look around in zoom out to check medium or close range its impossible ... because of visible gun barrel in sights which is radiating bright collour, same in B-HOT mode. that's how it works in real life, so I'm afraid there is no fix for that ;) 6 Share this post Link to post Share on other sites
bars91 956 Posted December 2, 2016 thx for shedding some light into the development of things ;) Share this post Link to post Share on other sites
khaosmatical 237 Posted December 3, 2016 i'm not hostile, i am just hard edged :) (pun intended) Are you a SABOT round? It's like guess who! I'm not a submarine, I just have tracks and a snorkel. Share this post Link to post Share on other sites
PuFu 4599 Posted December 3, 2016 Are you a SABOT round? are you actually asking me to explain a joke? 1 Share this post Link to post Share on other sites
Broseph_Stalin90 72 Posted December 3, 2016 Didn't have the time to do a thorough check, but has anyone noticed an issue where Russian podnos mortars cannot be placed (Empty or otherwise), and the same mortars are missing from missions where they were placed? Only had this problem since the new update, which would make sense given past official patches. Share this post Link to post Share on other sites
Hvymtal 1251 Posted December 3, 2016 are you actually asking me to explain a joke? Nyet komrade, joke is fine 3 Share this post Link to post Share on other sites
fingolfin 1972 Posted December 3, 2016 Didn't have the time to do a thorough check, but has anyone noticed an issue where Russian podnos mortars cannot be placed (Empty or otherwise), and the same mortars are missing from missions where they were placed? Only had this problem since the new update, which would make sense given past official patches. Can't confirm. Using version 1.66 mortars can be placed in the editor and show up if you start the mission. Share this post Link to post Share on other sites
khaosmatical 237 Posted December 3, 2016 are you actually asking me to explain a joke? I'm confused. No? [QUESTION MARKING INTENSIFIES] Share this post Link to post Share on other sites
sputnik monroe 102 Posted December 4, 2016 Hey guys I love your addons all the way back to OFP days. I made a mission for the milestone RHS week way back in the day (around 10 years ago? ) to help showcase the Motorized infantry, T55 and Gaz packs that were released for the event. Eventually I'm going to get around to making an updated ARMA III version. However, in a current mission project I'm working on I just found a bug with the M88 Khaki Uniform. It has the Red addon symbol for the Russian pack but I believe it might actually be from the Green Forces pack. The bug is that anytime a soldier wearing that particular uniform readies a launcher this happens... I tested by removing the armor and helmet and uniform one at a time and requiping them in different orders and through process of elimination I narrowed it down to the khaki M88 Uniform itself. It occurs with every launcher when you ready them. I could do some more test later but I don't recall this happening with any of the other M88 based uniforms. I've been making an old school OFP FIA mission and I don't recall the RPG gunners I have wearing the M88 Alpenflage having this problem. Share this post Link to post Share on other sites
bek 744 Posted December 4, 2016 I tested by removing the armor and helmet and uniform one at a time and requiping them in different orders and through process of elimination I narrowed it down to the khaki M88 Uniform itself. please direct bug reports to the bug tracker; and search for the bug before you add it. You'll see this bug is already fixed: http://feedback.rhsmods.org/view.php?id=2512 1 Share this post Link to post Share on other sites
sammael 366 Posted December 4, 2016 Can someone say me name of this UGV ? https://youtu.be/zIlJYSwJtPc?t=60 Share this post Link to post Share on other sites
khaosmatical 237 Posted December 4, 2016 Is there a way to disable the barrel collision with the static weapons? I'm trying to put them in a pillbox type deal and whenever they collide with the walls it flips out and flies away. 2 Share this post Link to post Share on other sites
Andy Pipkin 77 Posted December 4, 2016 I'm not sure if I will have enough time to implement it for upcoming release but it's something I wish to do in the future. small video to tease you a little bit more :P Thanks reyhard! Because of these features, I love you RHS! :239: I'm hyped for the next update but take your time you need. Share this post Link to post Share on other sites
Kniazzy 34 Posted December 5, 2016 ... I just found a bug ... *Feature Share this post Link to post Share on other sites
xxgetbuck123 945 Posted December 5, 2016 This is probably old news to your RHS blokes but anyway here is something just incase you haven't seen it. 3 Share this post Link to post Share on other sites
Pan Samogon 197 Posted December 5, 2016 Confirm usage of helmet flashlight on my own experience in 2013.it's been attached to 6B28.But only 1 of 30 companies used that. All rest elements - qoute mysterious... even now. Share this post Link to post Share on other sites
GieNkoV 30 Posted December 5, 2016 Is there a way to disable the barrel collision with the static weapons? I'm trying to put them in a pillbox type deal and whenever they collide with the walls it flips out and flies away.attachTo is your friend. Share this post Link to post Share on other sites
PuFu 4599 Posted December 5, 2016 Breaking news: We will announce the 0.4.2 release date no later than this Wednesday here on BIF. 24 Share this post Link to post Share on other sites
dragonfire43560 27 Posted December 5, 2016 Just curious and this doesnt really have to do with the RHS mod but Why do russian soldiers wear balaclavas so much? It seems like even regardless of the weather they are wearing it. Share this post Link to post Share on other sites
dragonfire43560 27 Posted December 5, 2016 Just curious and this doesnt really have to do with the RHS mod but Why do russian soldiers wear balaclavas so much? It seems like even regardless of the weather they are wearing it. Share this post Link to post Share on other sites
PuFu 4599 Posted December 5, 2016 Just curious and this doesnt really have to do with the RHS mod but Why do russian soldiers wear balaclavas so much? It seems like even regardless of the weather they are wearing it. Just curious and this doesnt really have to do with the RHS mod but Why do russian soldiers wear balaclavas so much? It seems like even regardless of the weather they are wearing it. because because they they do do not not want to want to have their have their identity identity made made public public 8 Share this post Link to post Share on other sites
dragonfire43560 27 Posted December 5, 2016 because because they they do do not not want to want to have their have their identity identity made made public public Why does that matter for a grunt? The average american infantryman doesnt do that, nor do most countries that ive seen. Share this post Link to post Share on other sites