rolly-uk 10 Posted May 18, 2016 Hi. Like the new update. Question - I have been using RHS mods on Alive - What are the Faction names for GREF. I would like to use these but cannot find Faction ID's. Thanks Rolly Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 18, 2016 da12thmonkey Is that your 552 that's in the latest update? No, it's the same model from previous RHS releases. Sabre added a desert retexure for it this time around though. Share this post Link to post Share on other sites
road runner 4344 Posted May 18, 2016 No, it's the same model from previous RHS releases. Sabre added a desert retexure for it this time around though. Gotcha cheers Share this post Link to post Share on other sites
FoxFort 341 Posted May 18, 2016 ​Ehhhh... How about you let us work on fixing things for 1.60 first? :P I'm sure it's because of new lighitng, also the new skwo camo is glowing little too much. Consider it as a heads-up. The v1.60 will have a new lighting and it should be released by end on this month. I haven't found any other visual problem/glich so far. Share this post Link to post Share on other sites
DieselJC 196 Posted May 18, 2016 Can anyone answer me as to why the @Mod folders are named differently..I have now downloaded this update 3 times and still the @Mod folders are named differently as are the keys..the Armaholic download is @RHSUSF and has the older key in it. The version from PW6 keeps the old name and installs its own key I downloaded keys from the RH website and put them in the keys folder but because the @Mod folders are different it is not allowing me to join..the Documention on the RHS website is also incorrect as it states it should be @RHSUSAF instead of @RHSUSF witch is what the Armaholic download is and @rhs_usf3 witch is what the Play with Six Mod is called. I cannot find any definitive answer as to what the @Mod folder is supposed to be named and what exact key is supposed to be used. If anyone has a definitive answer I would greatly appreciate it! Diesel Top folder is Play with Six Bottom Folder is armaholic.. Just trying to figure out why these are different and don't work. Share this post Link to post Share on other sites
mistyronin 1181 Posted May 18, 2016 Actually the folder name is irrelevant, you could call it @TeletubbiesUSF and it would still work (but please don't do it :D ) 1 Share this post Link to post Share on other sites
soul_assassin 1750 Posted May 18, 2016 Can anyone answer me as to why the @Mod folders are named differently..I have now downloaded this update 3 times and still the @Mod folders are named differently as are the keys..the Armaholic download is @RHSUSF and has the older key in it. The version from PW6 keeps the old name and installs its own key I downloaded keys from the RH website and put them in the keys folder but because the @Mod folders are different it is not allowing me to join..the Documention on the RHS website is also incorrect as it states it should be @RHSUSAF instead of @RHSUSF witch is what the Armaholic download is and @rhs_usf3 witch is what the Play with Six Mod is called. I cannot find any definitive answer as to what the @Mod folder is supposed to be named and what exact key is supposed to be used. If anyone has a definitive answer I would greatly appreciate it! Diesel Top folder is Play with Six Bottom Folder is armaholic.. Just trying to figure out why these are different and don't work. The folders inside should look exactly like here: ftp://ftp.rhsmods.org/beta/rhsusaf/ Share this post Link to post Share on other sites
DieselJC 196 Posted May 18, 2016 if the Mods are the same and the folder name doesn't match then why is it I have the Armaholic version on my server and the PW6 version clientside I cannot join the server.If I change the name of the folder in the CMD line of the server it does not load the Mod because it doesn't read it. Share this post Link to post Share on other sites
mistyronin 1181 Posted May 18, 2016 if the Mods are the same and the folder name doesn't match then why is it I have the Armaholic version on my server and the PW6 version clientside I cannot join the server.If I change the name of the folder in the CMD line of the server it does not load the Mod because it doesn't read it. As I said before the folder's name matters none, what you should make sure is that your client pbo files and bikeys match with the server :) Share this post Link to post Share on other sites
DieselJC 196 Posted May 18, 2016 As I said before the folder's name matters none, what you should make sure is that your client pbo files and bikeys match with the server :) I will re-download the Mod again and put it on the server...if I change the clientside back to the Armaholic version it works fine,both have identical files and keys in them. Share this post Link to post Share on other sites
khaosmatical 237 Posted May 18, 2016 Hey gents, I've been playing around with the 'Paradrop Infantry' waypoint and noticed that when using helicopters such as the MI-8 the helicopter will wait until all paratroopers hit the floor and then proceed onto next waypoint.Is this a bug or intentional?If it is intentional is there a way to make the aircraft proceed to the next waypoint as soon as paratroopers have left the aircraft rather than sit stationary while they slowly fall? Share this post Link to post Share on other sites
thearies 12 Posted May 18, 2016 does anyone know if there is a total replacement config out yet for rhs escalation ? Share this post Link to post Share on other sites
TWRoach 15 Posted May 18, 2016 Withsix Still unable to update to the latest? Share this post Link to post Share on other sites
red_spring 294 Posted May 18, 2016 Withsix Still unable to update to the latest? I know the struggle man, I'm still waiting too :rolleyes: If it doesn't come out soon I'll go full angry german kid and smash everything :D 2 Share this post Link to post Share on other sites
mistyronin 1181 Posted May 18, 2016 Just checked out your US parachutists and saw they have 101st patches. Has that division been moved from air assault to parachute infantry recently? Cause i thought 82nd was the only parachute infantry unit in the US army, so if anyone has any info on this i'd be interested to learn :) Actually I don't recall tagging any US subfaction as parachutist. Could you please point out where in RHS is stated that the 101st Airborne Div is a paratrooper unit, so I can correct it :) Share this post Link to post Share on other sites
INF_MIke64 53 Posted May 18, 2016 I know the struggle man, I'm still waiting too :rolleyes: If it doesn't come out soon I'll go full angry german kid and smash everything :D PWS know apparently someone saw it and forgot to start the update process :D I just saw GREP posted on PWS so you can expect the others in the next few hours hopefully. Share this post Link to post Share on other sites
red_spring 294 Posted May 18, 2016 PWS know apparently someone saw it and forgot to start the update process :D I just saw GREP posted on PWS so you can expect the others in the next few hours hopefully. Thanks for the info man, I'm really looking forward to put my hands on those new weapons and units :D Share this post Link to post Share on other sites
Vasily.B 529 Posted May 18, 2016 - There is no single fire mode for S8 rockets- Gunner in MI-24 cannot use autocannon cannon while looking through the optics. Share this post Link to post Share on other sites
sonsalt6 105 Posted May 18, 2016 Updated mod v0.4.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Wiki 1558 Posted May 18, 2016 Hi there Will you also add the EOTech and Magnifier? Thanks Share this post Link to post Share on other sites
Hjelmern 13 Posted May 18, 2016 Hi. Like the new update. Question - I have been using RHS mods on Alive - What are the Faction names for GREF. I would like to use these but cannot find Faction ID's. Thanks Rolly According to their website and the mod-configs, the list should be: rhsgref_faction_cdf_air rhsgref_faction_cdf_air_b rhsgref_faction_cdf_ground rhsgref_faction_cdf_ground_b rhsgref_faction_cdf_ng rhsgref_faction_cdf_ng_b rhsgref_faction_chdkz rhsgref_faction_chdkz_g rhsgref_faction_nationalist rhsgref_faction_unHowever, they do not seem to currently work properly with alive. I would appreciate it if someone from the RHS-team could inform us on this issue. :) 1 Share this post Link to post Share on other sites
Jackal326 1181 Posted May 18, 2016 Hi there Will you also add the EOTech and Magnifier? Thanks Maybe. 1 Share this post Link to post Share on other sites
wildcatbridge 377 Posted May 18, 2016 Actually I don't recall tagging any US subfaction as parachutist. Could you please point out where in RHS is stated that the 101st Airborne Div is a paratrooper unit, so I can correct it :) Basically in the editor you have the normal US army and when you select classes such as Rifleman, Team leader etc. they all have no shoulder flashes. if you go to the US paratrooper classes and select just a regular rifleman he has the 101st uniform. Also i know that you have an option to select a '101st rifleman' alongside '82nd rifleman' under the desert paratroopers (strangely not available for the woodland paratroopers) but if you just select a regular 'rifleman' class he also has 101st uniform. don't know if that makes sense, and if you would like me to put it on the feedback tracker i can. But yeah hope that clears stuff up for you. Share this post Link to post Share on other sites
Andy Pipkin 77 Posted May 18, 2016 They are slightly different in their pattern, tho they share similar tones. :) The green beret is Russian military police. For the red, it depends on clima_x if he decides to do one, but I'm pretty sure he will. Okay, thanks for reply mistyronin and Redphoenix I try yesterday the RHS paradrop waypoints in the Eden Editor and have one problem. I spwan an empty C130 with two RHSAFRF Pilots and it works with inf as AI and player. But it doesnt work with an empty BMD2. I use the vehicle paradrop waypoint and i put the BMD in cargo from the C130. But nothing happens. Have I something forget or doing wrong or is this a bug? PS: and maybe a IL-76 for the russians... Share this post Link to post Share on other sites
opendome 91 Posted May 18, 2016 Outstanding work as always gentlemen! I was wondering is the new oh-6m ACE FRIES/fast rope compatible yet? Thanks! Share this post Link to post Share on other sites