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I have one small question about this update (0.3.7) : is there an issue with the M4 sound ? It seems to be very weak in intensity (for a lack of better word) compared to the other weapons.

Is this on purpose or is this sound mainly WIP ?

Thx !

In my opinion it is better now than ever

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Update Rocks !!!!

This mod touches the perfection!

Add some US camo (new multicam) , 1/2 boats, some weapons ( SCAR), finished FMTV and RG-33 and this mod will be the perfection!

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Nice update like it allot.

But cant wait to see these Gorkas ingame.

Will there be variant with the hoods on ?

I hope so for snow an rain missions.

Really nice work.

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But cant wait to see these Gorkas ingame.

Will there be variant with the hoods on ?

not on first release. Might make the hoods as headgear though later down the road (if you keep them as part of the uniform, won't overwrite thing like helmets and alike.

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At work, so can't test it myself; is sling loading added to the UH-60 btw? Completely forgot to test it the other day (and all the days before that ;P)

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Pufu, which vest will be provided for the gorka? Do you'll create something new?

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Left a wish, got deleted. I think you may need to re define wishes.

It wasn't deleted, it was closed. by default the tracker doesn't show closed issues, but you can use the filters to change that yourself

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So i heard the C-130J in your guys mod is capable of a walk-able interior while it's moving. Would this be correct?

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So i heard the C-130J in your guys mod is capable of a walk-able interior while it's moving. Would this be correct?

It is correct! It's amazing! You can also open the rear ramp and run out into a FREEFALL. Badass HALO/HAHO capabilities now. I hope they put in a C-17 with this ability as well. Maybe some high altitude uniform/gear.....These guys are true talent!

Sent from my iPhone using Tapatalk

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Booo, it gets blocked at work :(

I know i know....not your fault...but its mainly when i make time to provide feedback sometimes. Anyways just wanted to share the RG33 looks awesome. Love that it can carry more heads without heavy guns (makes certain missions more enjoyable)....Anyways i'm sure its a huge WIP, but i noticed two things:

1. Every time a guy exits the rear (4 total), the door animation in the rear plays which slows down the exiting process

2. The brakes are terrible :P

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Booo, it gets blocked at work :(

I know i know....not your fault...but its mainly when i make time to provide feedback sometimes. Anyways just wanted to share the RG33 looks awesome. Love that it can carry more heads without heavy guns (makes certain missions more enjoyable)....Anyways i'm sure its a huge WIP, but i noticed two things:

1. Every time a guy exits the rear (4 total), the door animation in the rear plays which slows down the exiting process

2. The brakes are terrible :P

It will be removed in one of the next versions as we will replace it by the bigger RG-33L.

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It will be removed in one of the next versions as we will replace it by the bigger RG-33L.

why are you taking the rg 33 out ? love that thing

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Why not keep both Rg-33 Variants? :confused:

Current one isnt perfect but, Seems awesome enough IMO its worth touching up (simple interior textures or something) and leaving included

Also like, they can kind of serve different roles I would assume.

For instance Maybe using the Rg-33 to escort a VIP out of hot city or something

While using something like the rg-33l to send in a heavily armed EOD squad into some danger zone.

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I believe they said they are going for the most common vehicles thus removal of uncommon stuff like the rg33 would fit into this.

Probably the same reason why there is no pg-7s in the mod due to no longer being produced for the Russian military.

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It is correct! It's amazing! You can also open the rear ramp and run out into a FREEFALL. Badass HALO/HAHO capabilities now. I hope they put in a C-17 with this ability as well. Maybe some high altitude uniform/gear.....These guys are true talent!

Sent from my iPhone using Tapatalk

Seriously? Damn that is awesome. Im still jaw dropped by PiP scopes

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I know the RHS devs probably haven't had the time to update the RHS Escalation http://doc.rhsmods.org page in regards to the new vehicles and functions. But is there any documentation regarding raising the antenna mast on the GAZ-66 (R-142N) via init, or setting the different positions of the Iskander mobile missile system? Any info would be great. :)

Did anyone notice this? Please give me a hand.

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Hey RHS Team great work on the new update, love the new stuff on the hummers. Also are y'all going to make any new hummers in the future?

Keep up the good work :bounce3:

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