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Could you perhaps make some berets at least for VDV? What kind of VDV without blue beret?

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What kind of VDV without blue beret?

 

The kind that don't base their combat loadout on soviet MoD lobbied movies  :lol:

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The kind that don't base their combat loadout on soviet MoD lobbied movies  :lol:

It would be nice for on-base scenes, screenshots, officers giving briefings, et cetera.

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Good catch, never heard of the ATPIAL-C, but it appears it has the IH/DH "stamp" placed in a different position than the PEQ-15.  Reading up on the ATPIAL-C, it seems like it's a civilian version of the PEQ?

 

Correct, like I said, it's a small nit.  The IH/DH also actually works on the PEQ as opposed to being locked out on the ATPIAL-C.

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We already have Spec Ops on the Russian side in our present RHS release. The 45th Recon VDV for instance and the Interior Troops OSN.  ;)

Can hardly be described as Special Operations Forces. "Spetsnaz" doesn't equal "SOF".

 

The units I mentioned above don't tend to wear multicam.

Incorrect in case of internal troops. SpN VV does use multicam. 45 VDV brigade doesn't. They use Kryptec instead.

 

Gorka uniforms are more common in the Russian Special Ops community.

Outdated for about five years. Multicam is far more common nowadays.

 

It's mostly the FSB's special units (former KGB) that use Multicams;

Incorrect. Multicam can be found in any unit, from regular regional police units to Directorate "A".

 

tho now in Syria you can see some other units also using them, as well as EMR desert and tan uniforms.

Those "other units" in multicam (as well as local MarPat) are exactly AFRF Special Operations Forces. And they don't use Gorkas at all.

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Our hard-working 3D artist, Zeealex, wanted me to share with you this W.I.P picture of what she has been "wasting" her time lately (her words, not mine).
 
Anyone can guess which one is it?
 
I hope you like it!

3OJGPIL.jpg
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Elcan Specter of course :) Since it's WIP I'll leave the decision between DR and OS for later ;]

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Love it! I really like the spectre and it would be great to see this in game .

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Elcan Specter of course :) Since it's WIP I'll leave the decision between DR and OS for later ;]

 

Whats the difference between the 2 versions?

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Elcan Specter of course :) Since it's WIP I'll leave the decision between DR and OS for later ;]

ahhh...even if in this "wip" stage, it's obviously a DR...

 

Whats the difference between the 2 versions?

answers for you google has ;)

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Whats the difference between the 2 versions?

Mainly lenses (the body shape is also different). 

DR has two magnification levels (that can be switched with a lever): 4x and 1x

And OS only fixed 4x

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Ahh, right, I focused too much on the lever assembly missing, not noticing the bulge in the housing which OS doesn't have.

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Whats the difference between the 2 versions?

OS stands for "Optical sight", it's used by the British Armed Forces as part of the "Lightweight Day Sight" system, their ACOG equivalent, like the ACOG it's a fixed x4 power scope. DR stands for "Dual Role", it's a very similar sight, but it's more expensive, because it has a throw lever that switches the sight between x1 and x4. Essentially it gives you both an ACOG and an Aimpoint in one, without having to lose cheek weld.           

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OS stands for "Optical sight", it's used by the British Armed Forces as part of the "Lightweight Day Sight" system, their ACOG equivalent, like the ACOG it's a fixed x4 power scope. DR stands for "Dual Role", it's a very similar sight, but it's more expensive, because it has a throw lever that switches the sight between x1 and x4. Essentially it gives you both an ACOG and an Aimpoint in one, without having to lose cheek weld.           

That's interesting, i was always told its 3x magnification. Wonder if the LDS has different lenses, or someone somewhere has got it wrong (probably my end) 

 

Edit: Quick google job, found out the problem is my end. I've been lied to once again!  :lol:

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That's interesting, i was always told its 3x magnification. Wonder if the LDS has different lenses, or someone somewhere has got it wrong (probably my end)

Edit: Quick google job, found out the problem is my end. I've been lied to once again! :lol:

There is a specter OS 3x and an OS 4x. So you are both right...

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There is a specter OS 3x and an OS 4x. So you are both right...

oh right, cheers for that. was starting to get worried that a massive mistake had been made.

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The Russian military and FSB units seem not to adopt the real Ops-Core FAST, instead, they use a clone of FAST, manufactured by Armocom, which is a little bit different from the original FAST in model.

http://www.armocom.ru/#bronezhilety

Last but not least, could you tweak your FAST texture, never have I seen a American soldier wear a Black FAST with a Multicam cover.

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They do use real Ops-Core FAST (at least Carbon models), but recently (1-2 years) they also have started to use Russian-made clone of Ops-Core designs, as well as Armocoms LShZ-1+ helmets, which aren't exactly complete clones of Ops-Core.

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Please fix bradleys - i mean their armor is OK, but when 3,4,5,6 tanks are shooting to the same bradley, something is wrong. In resoult only turret is damaged - it breaks gameplay completly. On last mission there was 4 tanks, 6 AT specialists and all were shooting to one bradley, which were still moving and getted stuck on some rock, it was exponated from all sides, it was hitted many times, tanks started to use HE-frag rounds, beacuse they finished all Sabot and heat rounds on this, it was still moving. Ih have been destroyed via driving on at mine (immobilised) and i finished him by myself BY SHOTING IN THE HULL CENTER. Ai are aiming in the turret making it no serious damage, same whern you hit its rear - no damage. In conclusion battle can last for hour beacuse one IFV, now imagine 4 Bradleys.... Its reported, closed, ignored. I'm reproducing it every time with no other mods without problem. Video from bug report:



2nd video
https://youtu.be/XhV-AJm5Vz4

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Anyone have any issues with the C130 where people can't get in the back always? Often getting stuck in a "get in animation" but it never completing until someone else steps out?

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showcase of small feature that will be featured in next update ;)
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