There is an issue with body armour not being effective on RHS uniform/character-models. Seemed like infantry damage got changed and the armorstructural value applied to RHS units is now considered too low for body armour to have any appreciable scalar effect on the ability to take damage, for the unit wearing it.   I removed the offending config parameters several weeks ago at our end though. So a fix of sorts is there in a future patch. We also fixed the fact that wound textures are currently not working on several uniforms in AFRF, GREF and SAF.
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