officeramr 269 Posted September 20, 2015 Yeah its weird. There is also second mod making the same replacement but without bug: https://forums.bistudio.com/topic/176621-csat-and-uksf-replacement-for-arma3/ IMHO playing Arma 3 without it is impossible, unless you like star wars. The UKSF standalone is fine, i've had that installed for a long time, i dont have the CSAT change, probably whats causing it Share this post Link to post Share on other sites
serjames 357 Posted September 20, 2015 Only 16?! What does that do? It ensures all your players are using the same mods. Missing sounds are caused by people running different mods, i.e weapons packs. They overwrite the same sound config and prevent you from hearing sounds properly. All MP servers should have that enabled to prevent mod abuse and instability... losing sounds is just ONE of the issues that can be caused. Share this post Link to post Share on other sites
h-singh 39 Posted September 20, 2015 Sorry to ask, but I have some questions for Humvees 1. Are u planning to add TFR or Models of radio inside the humvee in future. 2.Any plans to fill humvee with different items like stretchers, bags, ammo boxes, fuel cans, tyre in back and most important (GPK) gunner protection kit. 3. Any plans for Medic Humvee. 2 Share this post Link to post Share on other sites
officeramr 269 Posted September 20, 2015 Med Humvee would be nice along side the ASRAD/ Avenger http://vignette2.wikia.nocookie.net/battlefield/images/6/63/HMMWV_ASRAD_IRL.jpg/revision/latest?cb=20130307012044 1 Share this post Link to post Share on other sites
serjames 357 Posted September 20, 2015 It doesn't matter, if the mods people run are not all the same it will potentially screw your game up.. try and if that doesn't fix it, well you've eliminated a major source of most people bugs anyway. This should be a defacto setting for any Admin who is doing a good job otherwise it's a free-for-all and you will never get server stability. Share this post Link to post Share on other sites
Wilco 944 Posted September 21, 2015 Sorry to ask, but I have some questions for Humvees 1. Are u planning to add TFR or Models of radio inside the humvee in future. 2.Any plans to fill humvee with different items like stretchers, bags, ammo boxes, fuel cans, tyre in back and most important (GPK) gunner protection kit. 3. Any plans for Medic Humvee. We certainly do, it's coming down the road in the future. 1 Share this post Link to post Share on other sites
h-singh 39 Posted September 21, 2015 We certainly do, it's coming down the road in the future. Thanks Sir, we are in love with RHS humvees and we need it badly. I love ur work, its awesome!!!!! 1 Share this post Link to post Share on other sites
cholo 11 Posted September 21, 2015 the effect on the abrams's ERA is just awesome thanks RHS team 1 Share this post Link to post Share on other sites
1986marek 18 Posted September 21, 2015 About Marines... If You guys made LAR units... You will make LAV-25, right? :D Share this post Link to post Share on other sites
serjames 357 Posted September 21, 2015 Well, I'm not the one with the server, so... :-) I think you've just answered your own questions then. Play on a server that locks down the mods people use and applies a safe mod regime, or accept bugs... But there will be nothing that RHS can do to fix it.. Sorry chap. SJ 1 Share this post Link to post Share on other sites
mistyronin 1181 Posted September 21, 2015 About Marines... If You guys made LAR units... You will make LAV-25, right? :D That would make sense, wouldn't it? :P 2 Share this post Link to post Share on other sites
Wilco 944 Posted September 22, 2015 About Marines... If You guys made LAR units... You will make LAV-25, right? :D Check my signature ;) It will be one of the most highly detailed models in our Marine pipeline. 3 Share this post Link to post Share on other sites
phxdefcon 36 Posted September 22, 2015 Hi, Do you know where i can found info about " How to use RHS squad" ? Because i want to use "rhs_group_rus_msv_infantry_squad" but inside this i see "unit0", "units1" etc ... and i want to know If the units are already implanted by base ? Thank you PS: The web page is HERE Share this post Link to post Share on other sites
Broseph_Stalin90 72 Posted September 22, 2015 I am still completely and utterly unsure on how to get units to ride on top of a BMD (Any variant, BMD1, 2, etc), not just by using 'unitfella moveincargo bmd1', but by even ordering them in mid-mission, they just get in the four internal positions. I know in Arma 2 you could simply do the 'moveincargo' command, but now it is seemingly impossible? Share this post Link to post Share on other sites
dr death jm 117 Posted September 22, 2015 is there any fix for this , Error Local variable in global spaceGlobal namespace not passed during: false ive had this error sense 2 prier updates ? Share this post Link to post Share on other sites
Vasily.B 529 Posted September 22, 2015 I am still completely and utterly unsure on how to get units to ride on top of a BMD (Any variant, BMD1, 2, etc), not just by using 'unitfella moveincargo bmd1', but by even ordering them in mid-mission, they just get in the four internal positions. I know in Arma 2 you could simply do the 'moveincargo' command, but now it is seemingly impossible? As for now, infantry cannot sit on BMP's and BMD's :( Share this post Link to post Share on other sites
soul_assassin 1750 Posted September 22, 2015 is there any fix for this , Error Local variable in global space Global namespace not passed during: false ive had this error sense 2 prier updates ? Can you please write how to reproduce this? We have not heard about this error. Share this post Link to post Share on other sites
oldbear 390 Posted September 22, 2015 We have some problems updating our server, no key found Could you tell me where is the Keys folder for v0391 ?... as in "Copy the `.bikey` file to the `Keys` folder in Arma 3 root" Share this post Link to post Share on other sites
Vasily.B 529 Posted September 22, 2015 We have some problems updating our server, no key found Could you tell me where is the Keys folder for v0391 ? ... as in "Copy the `.bikey` file to the `Keys` folder in Arma 3 root" Is this really so hard? https://goo.gl/photos/QtoDw3VXibocJkCD6 Share this post Link to post Share on other sites
R0adki11 3949 Posted September 22, 2015 Is this really so hard? https://goo.gl/photos/QtoDw3VXibocJkCD6 You could have been abit more polite in explaining how to find the keys, there was no need for the sarcasm. 3 Share this post Link to post Share on other sites
dr death jm 117 Posted September 22, 2015 Can you please write how to reproduce this? We have not heard about this error. It happens each time I join my sever or mp edit, . I'm not doing anything . it is the same error before update, I just assumed it was on a list to fix , but if no one else's is getting this error I don't see how but maybe it's on my side. I'll try reinstalling arma3 and your mod when I get home from work ok hours later :blink: ... when I got home ive reinstalled arma 3 , about 4 times .. it seams the error isnot from your mod but some invisible mod I can click on to active (it does nothing) but its my only lead to this error. Share this post Link to post Share on other sites
soul_assassin 1750 Posted September 23, 2015 It happens each time I join my sever or mp edit, . I'm not doing anything . it is the same error before update, I just assumed it was on a list to fix , but if no one else's is getting this error I don't see how but maybe it's on my side. I'll try reinstalling arma3 and your mod when I get home from work ok hours later :blink: ... when I got home ive reinstalled arma 3 , about 4 times .. it seams the error isnot from your mod but some invisible mod I can click on to active (it does nothing) but its my only lead to this error. Glad to hear you have it sorted :) Share this post Link to post Share on other sites
ligerfangz 13 Posted September 23, 2015 Could you guys use an F-35 or F-18? Or even a raptor? If so I'll try to get a model up! That is if I have time to or my programs work. Share this post Link to post Share on other sites
Przemro 18 Posted September 23, 2015 Do you plan to include effects like fire in vehicle (like after engine hit) so crew and vehicle get damaged. And people outside vehicle see this fire, similar to what ACE 2 did in A2? Another question is about air combat, in Arma 3 air combat is s**t, do you plan to improve it like vehicles FCS and armor etc.? Share this post Link to post Share on other sites
officeramr 269 Posted September 23, 2015 Do you plan to include effects like fire in vehicle (like after engine hit) so crew and vehicle get damaged. And people outside vehicle see this fire, similar to what ACE 2 did in A2? Another question is about air combat, in Arma 3 air combat is s**t, do you plan to improve it like vehicles FCS and armor etc.? Why would you want to make it realistic? that would make it boring, DCS is the game you're looking for. BI strive to meet a balance between Fun/accessibility and simulation, less people are willing to spend hours learning to use a jet/helicopter without turning into a fireball, the way it is now is perfect. 3 Share this post Link to post Share on other sites