alred 12 Posted July 5, 2015 During my attempt in creating mission via editor, using BIS zone and AI spawn modules I have encountered following issues. First I place zone module, link it with game logic and trigger together with sides that can capture zone, next I place BLUFOR AI respawn module. When I run game, I see zone on the map and can capture it and ai can capture it, AI respawn module also respawns AI and AI moves to the zones that do not belong to their faction in order to capture it, so far it is working fine. However, when I use trigger to delete vehicle or disable simulation on one of the modules, be it zone module or ai respawn module, after that, other ai respawn modules cease to work and no longer continue to spawn AI. AI that spawned but did not get any orders before delete or disabling of the module happens, stand still doing nothing. Have anyone encountered same or similar issue and know how to resolve it? Share this post Link to post Share on other sites