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Cype_Revenge

[WIP] Terrain Diyala province Iraq

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Iraqi-Syrian Conflict has all the factions you'll need I think, you can even use its Al-Nusra Front to represent the old pre-ISIS Al-Qaeda in Iraq.  

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My god-you definitely make the most interesting posts on this forum :) I fell off my bicycle once....broke my wrist.

 

So Kurds and Peshmerga-that could be done with CAF aggressors as well as Massi's middle east addon I think. Also- http://www.armaholic.com/page.php?id=28406.

I have been working in Iraq since 2004, been as Far North, Far South, Far West, and Far East, been in countless contacts with the enemy between the years 2004-2008, been hit with multiple IED's, complex attacks and IDF attacks all over the country.. it's just a job!! ;)

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I have been working in Iraq since 2004, been as Far North, Far South, Far West, and Far East, been in countless contacts with the enemy between the years 2004-2008, been hit with multiple IED's, complex attacks and IDF attacks all over the country.. it's just a job!! ;)

Who's the enemy?

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Who's the enemy?

Anyone who doesn't want to be your friend.!!

In the North, East and West, it was the Sunni insurgents with AQIZ (Al Qaida in Iraq) thrown in for good measure, plus Shia Militias in areas within Baghdad, mostly Jaish Mahdi.

From Diwaniya to Umm Qasr/Safan to the South it was mostly the Shia insurgents and Militias, they were the ones who moslty used EFP's brought across the border from Iran .

Then there was the regular criminals who would try and hijack the trucks you were escorting, they'd blow out the tires knowing it's too time consuming to replace, so we'd either burn the bobtail to prevent it being used, or if the owner said they'd recover it, that was down to them.. 9/10 within an hour of leaving it, the crims would have all the tires/wheels replaced and it was long gone.

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Will it feature buildings like a gigant middle east palace?

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Will it feature buildings like a gigant middle east palace?

 

on this map you can found all Jbad Buildings, there is a large villa....

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I'm so excited for this. Once it's out I'm going on a tour of it.  

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Edit first Post!

 

Moderators please move this Topic to Addons Complete!

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Just when I thought I was gonna have a productive day...  :D

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Awesome release Cype :D

Congrats on a job well done, a long project in the making.

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Thanks Richie, yeah a long work and lost many nerves in this time...you know what I mean :D

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Congratulations mate you can be proud of this map!

IMO best Mid East map by far!

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Super exciting!!!  :wub:

 

Thanks for all the hard work Cype and testers!!!

Can't wait to try it out.

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Damn you!! 

Now I have to redo a complete WIP campaign chapter.. :P  :D

Couldn't let this AWESOME map slip away....GREAT job man!!

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Steam workshop works fine!

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Cype_Revenge,

 

Bravo sir!!

 

Just took a tour of your map and I'm VERY impressed.  

 

It definitely has a very "Iraq" feel...nothing like the many other Afghan themed maps.  So glad to have another unique map to battle on.

 

The canal system and rivers are very unique and using all JBAD and A3 Buildings makes this perfect for some Insurgency campaigns.

 

As soon as someone indexes this bad boy for ALiVE, I'll be setting up a campaign for my unit. 

 

VERY VERY nice work sir!

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I think I need really much Coffee tomorrow, its going to be a long long night on this map :D

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I have some idea of the amount of work that went into this map but I'm confident, if you had any doubts now, it will all be confirmed worthwhile as you see your creation featured in many videos for years to come. Thanks!

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Moving to Addons Complete.Congratulations :D

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thanks for the release.... downloading now :-)

 

EDIT: Wow good job... very very well done !

 

 

 

Did spot some RPT errors, the water texture one does spam quite a lot.

22:24:04 InitShapeEPEProperties() - skeleton bone index 67 is out of range (bones count = 67) for shape: pra3\pra3_structures\afghan_houses_c\jbad_house_c_3.p3d
22:24:04 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
22:24:04 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
22:24:04 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
22:24:04 Bad simulation fire, type Land_FirePlace_F (class=house), a3\structures_f\civ\camping\fireplace_f.p3d
22:26:35 Fresnel n must be >0, given n=0,k=1.4
22:29:13 Warning: Unaccessible ladder point for AI (already used for actionend3) in pra3\pra3_structures\afghan_houses_c\jbad_house_c_1_dam.p3d
22:29:13 Bad simulation fire, type Land_FirePlace_F (class=house), a3\structures_f\civ\camping\fireplace_f.p3d
22:32:34 Strange convex component57 in a3\structures_f\households\house_small03\i_house_small_03_v1_dam_f.p3d:geometryPhys

Conscious that the JBAD ones are probably nothing you can fix.

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