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Cype_Revenge

[WIP] Terrain Diyala province Iraq

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5U3opDEh.jpg

 

 

Hello Arma 3 Players,

I want to show you my new MapProject.
Diyala is a province in Iraq!
The province begins in the NW from Baghdad and extends to the Iranian border!

https://en.wikipedia.org/wiki/Diyala_Governorate
https://www.google.it/maps/place/Diyala,+Irak/@33.9507589,45.5347153,9z/data=!4m2!3m1!1s0x15561c753edcdbf9:0xec1dc207253b450f

This location was very fought in the second Gulf War,and since 2007 there are always fights with the Islamic State of Iraq.

About the Map:

Size: 8,192 x 8,192 Km
Gridsize: 2048x2048
Cellsize: 4
Real Terraindata, Satimage, Roadnetwork, Elevationdata
Satimage: 16384 x 16384px.
10 different groundsurfaces
8 km long River
Ponds
irrigation canals
big Airport
some cities
many villages

525.000 Objects placed (all placed with MapBuilder)

development time about 1Year

Requirements: CUP TerrainCore

                        PLP Containers

 

Download V1.4 :

GoogleDrive

Steam Workshop

 

 

Knowing issues:

on the river and pond objects you see in the light sometimes the borders between the objects.

you can swim in it, ride it and diving in it. Underwater view does not look good.

Bottomline Bug! (i hope BIS will fix it soon)

 

If you found a Bug, please pm me!

 

Special Thanks:

BenRampling (for the palms)
Mikero (for his great tools)
NeoArmageddon (MapBuilder)
M1lkm8n (for the Idea for Riverobjects)

Poolpunk (thanks for your objects)

Tom_48_97
Ineptaphid
Nikiforos
all my friends from the A3 Community

 

All .pbo are obfuscated with Mikero's pbopro tool!

Please read the Readme.txt

 

Do you want to pay me a Beer :D Paypal Link

Thanks for Downloading!

 

greetings Cype_Revenge






 

  • Like 26
  • Thanks 2

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Whoa, even without the proper river engine tech in Arma, the river looks greatly detailed and realistic. Well done. Keep the screens coming ;)

  • Like 1

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Another sweet looking map. It might be Summer, but it's starting to feel like Christmas with all those great maps underway.

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Looking good, in particular the layout seems very authentic and you've got some effective middle-distance roughage going on.

Not sure what I think about the lighting, seems even more blue-grey than usual Arma.

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Thanks, this terrain is in Alpha stage. (Standard lightning)

all settings i make it later.

i keep you guys updated :)

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Looking forward to this. Thanks for your hard work!

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I love Iraq maps ! That's great ! If You want High fidelity in This map i highly recomend you to use opx objects , they are so well made like jbad buildings !

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Yeah OPX Buildings are great and match perfect with this terrain.

I hope the buildings are done soon....

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awesome progress on the map man hope to see more pictures of it soon by chance have you started work on the airport yet ? are you planning on doing the hardned shelter models of the hangers

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Amazing to say the least, looks awesome! Just don't forget the rocks so those of us who play against super accurate AI can still survive :D

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I spent 5 months in Diyala in 2005 before we were sent to Ramadi. Around Baquba, Khallis and Hib Hib. If you want some pictures I can send you some

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@Biohazard3420

with the airport I have to begin...

When I start with the Airfield I will show you some pictures.

@Oksman

I do not forget the stones,there already are many placed.

@TheDudeAbides

wow yeah great, i need some inspiration

sent me a pm, any help is appreciated :)

Edited by 19thCypeRevenge

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some new pics from a small town:

AotvU4sl.jpg

cE4du5pl.jpg

1IXjGtNl.jpg

and pics from one of the ponds placed on this map:

qjIGJWYl.jpg

iNdHs58l.jpg

5uVvZFtl.jpg

you can see the pictures in the original size here http://imgur.com/a/WSxEV

Edited by 19thCypeRevenge
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