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44 minutes ago, evrik said:

Current development focus for all of the packs is to fix the issues caused by the Tank DLC and the most recent game update, in addition to the bugs we've found ourselves, or those that have been reported to us by the community. Most of that is now done. That is the first and foremost focus.

 

On top of that, we will be adding one or two small additions - mainly pistols and accessories - in this next release.

 

Elsewhere, we are working on a several new vehicle additions, but these are at varying stages of completion.

Interesting! Thank you for the quick answer :) Sounds real nice and best of luck to you! 

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Not a priority at the moment. Fixing the packs, adding small updates to most, and then a couple of new vehicles is the current focus. For the Wildcat and Apache, adding pylons is the next step. Afterwards, perhaps.

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17 hours ago, AidenPlayz606 said:

Do you plan on adding a folding rotor machanic to the Wildcat HMA.2 and Apache?

 Folding Rotors on the Apache is not an automated system like on many Naval aircraft. It requires a team of technicians and some specialist equipment in order to be carried out.

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7 hours ago, Fox0785 said:

 Folding Rotors on the Apache is not an automated system like on many Naval aircraft. It requires a team of technicians and some specialist equipment in order to be carried out.

Even so if there was a button for it when powered down to just instantly change  it to folded with no animation, And I beleive the Wildcat has a automated system for it as well.

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I've never seen pictures of wildcats having their rotors folded personally, I didn't think that they could do it easily and, as Fox said, required a full team to fold them

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13 minutes ago, Flinty said:

I've never seen pictures of wildcats having their rotors folded personally, I didn't think that they could do it easily and, as Fox said, required a full team to fold them

Correction: The Wildcat Ah.1 and Apache, Both being land based from the AAC need a team to fold there rotors, The HMA.2 naval varients have motors to help since they will operate from vessels and HMS QE.

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I'm please to announce that version 2.5 of our BAF equipment is now available

 

VERSION 2.5

Fixed: requiredVersion non-array

Fixed: NVGs to use ACE mono setting

Fixed: 'Blue' texture issue on some glass / transparant surfaces

Fixed: Helmet_MK7_Camo_ESS_K Kneepads LODs 2 and 3

Removed: Magazine [] from CfgPatches as not a valid entry

Updated: Increased HMNVS radius of focal area

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I'm please to announce that version 2.6 of our BAF equipment is now available

 

VERSION 2.6

Revised armour values to be inline with RHS using the 4 level NIJ system

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