Tonto- 43 Posted June 25, 2015 VT5 - Valtatie 5 | Final release | Finnish terrain for A3 Name of the map is Valtatie 5, or "VT5", and it translates to "Highway 5". I've been working it about a year now and with the help I've received its beginning to be ready for releasing.Features: Map is made to imitate Finnish landscape and nature with A2 and A3 assets. Terrain area of 6km x 6km, in all 36km^2 and it is built on heightmaps and aerial photographs by National Land Survey of Finland. Terrain contains over 350 000 objects. Map includes forest, fields, lake scenery and small islands. About 30 small farms and farmyards. Highway, asphalt and dirt roads. Paths in the forests. Heightmap is heavily modified for Arma 3 to gain detailed "microterrain" so there is ditches and hummocks for infantry to take cover! Realistic offroad movement for vanilla vehicles. Wheeled vehicles don't have as good offroad capabilities as tracked. Download links: (UPDATED)http://arma3.de/include.php?path=download&contentid=3529http://www.armaholic.com/page.php?id=28984http://play.withsix.com/arma-3/mods/MAlF6Z5rhEW-7kphEf0aew/WIP-VT5-Valtatie-5-|-release-v-0-1-|-Finnish-terrain-for-A3http://steamcommunity.com/sharedfiles/filedetails/?id=473885087Change log: 29-9-2016 - v1 - Final release -Tweaked field clutter -Tweaked surface textures -Tweaked outside terrain texture -Fixed lighting -Fixed class name errors with CUP Terrains -Broke roads near gas station. :D Cannot be fixed due various reasons. 3-7-2015 - v0.2 -Added new surface -Fixed misplaced objects -Fixed APC movement on forest surfaces -Tweaked terrain lighting. Rain and storm weathers are brighter. Ambient light should be less blue-ish. -Removed unnecessary dependencies 26-6-2015 - v0.1.2 - last version done right 25-6-2015 v0.1.1 - Added .bikey and .bisgn keys Required mods: @AllInArmaTerrainPack or @Cup_terrains_coreMedia: Pics: http://imgur.com/a/pNeQZThanks to: Annddy - helping and guidance Arttu - testing and object placement Furean - helping, guidance, artistic views and object placement Hemppa - testing Kuik - guidance and object placement Nummi - object placement =FU= J0ntt1_FIN - testing and object placement Raimo - testing and object placement TugeX - testing, artistic views and object placement Troska - testing and object placement Tuntematon - testing and object placement Tikka - Configs Whole ArmaFinland community for testing and support. Silola and xCam team! 1 Share this post Link to post Share on other sites
ricardo92 10 Posted June 25, 2015 Just tried out the map, the forests are sick!!! Amazing job! Share this post Link to post Share on other sites
serjames 357 Posted June 25, 2015 Sounds intriguing... can't wait to get back and try this one. Share this post Link to post Share on other sites
furean 59 Posted June 25, 2015 This is seriously one awesome map. I'd urge everyone to try it out! Also. Suomi mainittu, torilla tavataan. Share this post Link to post Share on other sites
jeza 5416 Posted June 25, 2015 Great work many thanks for the effort! Share this post Link to post Share on other sites
jumpinghubert 49 Posted June 25, 2015 A dream come true: thirsk in bigger scale! The same lovely details and natural look but in 6x6km :) Share this post Link to post Share on other sites
Guest Posted June 25, 2015 Release frontpaged on the Armaholic homepage. Valtatie 5 (VT5) v0.1All in Arma Terrain Pack (AiA TP) ================================================== You are not registered on Armaholic, or at least not that we are aware of. Soon we offer the possibility to authors to maintain their own pages. If you wish to be able to do this as well please register on Armaholic and let me know about it. This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done ;) When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
EO 11277 Posted June 25, 2015 Congratulations for release....i applaud anyone with the time and patience to produce a new playground for us Armaholics....:notworthy: Share this post Link to post Share on other sites
kecharles28 197 Posted June 25, 2015 New mod v0.1 available at withSIX. Download now by clicking: Hey Tonto- , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
mistyronin 1181 Posted June 25, 2015 Se on hieno. It looks nice. Tho maybe be some mökki instead of the Altian houses would help. Share this post Link to post Share on other sites
[ha]boris 49 Posted June 25, 2015 On the screen it looks very nice. Share this post Link to post Share on other sites
St. Jimmy 272 Posted June 25, 2015 Nättiä! Those small elevation changes brings a lot life in the forest, small openings and naturally pretty much everywhere :P And those small walking paths are great addition. Was someone making opened up Chernarus building ports? This one would really love those. The loading screen is fantastic :D Share this post Link to post Share on other sites
Tonto- 43 Posted June 25, 2015 (edited) Nice to hear you like it. Unfortunately there was no real mökkis in vanilla Arma assets. :D I added v0.1.1 with proper keys. Edited June 25, 2015 by Tonto- Share this post Link to post Share on other sites
xendance 3 Posted June 25, 2015 Did you use the laser scanned heightmaps from the national land survey website? Dat 2 meter XY resolution and 1 cm elevation res 8) Share this post Link to post Share on other sites
Magirot 14 Posted June 25, 2015 I've not had the chance to test this yet, but it looks fantastic! Unfortunately there was no real mökkis in vanilla Arma assets. :D Since the map requires AiA TP anyway, shouldn't that have some suitable buildings? Share this post Link to post Share on other sites
Tonto- 43 Posted June 25, 2015 (edited) Did you use the laser scanned heightmaps from the national land survey website? Dat 2 meter XY resolution and 1 cm elevation res 8) Yes but with cell size of 5.859 it really wasn't that detailed. The heightmap is modified manually with L3DT to add elevation changes and ditches etc. To get all the details from heightmap I first tried to build terrain with cell size of 2.930 but it caused some performance issues. ---------- Post added at 21:00 ---------- Previous post was at 20:54 ---------- Since the map requires AiA TP anyway, shouldn't that have some suitable buildings? Actually there really wasn't that much of a choice. Only requirement was to get inside to the building. Maybe in future versions. I've been thinking retexuring used buildings to give them a bit more Finnish look. The look of the buildings doesn't really bother me. Edited June 25, 2015 by Tonto- Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted June 25, 2015 love the map oh and I am half Finnish In Real life:D Share this post Link to post Share on other sites
bullet purveyor 85 Posted June 25, 2015 Took it for a short test spin in the editor. Looks really great. You have nailed the forest feeling. Nice to see vehicle speed reduced off road, makes roads much more tactical important. I wish all maps had this. Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 25, 2015 Can't wait until it's finnish'd! :rolleyes: Share this post Link to post Share on other sites
connorwarman 60 Posted June 25, 2015 Downloading now! :D Share this post Link to post Share on other sites
raspu86 92 Posted June 26, 2015 Wow very nice, congrats on the release! Share this post Link to post Share on other sites
Aspirant 10 Posted June 26, 2015 (edited) Congratulations on the release! I would like to point out that Tonto is being very modest with how mature the mod is atm. I am sure many other modders would have called this version v1.0 already. At Arma Finland we been playing this map for few weeks already, with around 70players each time. Its fully playable and mature enough to add to other community's mod repository's! I like the idea that mod maker release a fully functional mod and then keeps adding / improving the mod by the new ideas / feedback from the community and ofc from own inspiration. Many have pointed out how amazing the forest is and ill agree. Its so intense to fight in the thick forest! Just how I imagine it would be in real life. Here is a video that MrClumsy recorded from one of our mission. I am sure you all can feel the intensity: It's a TvT mission, something like 30vs50 Edited June 26, 2015 by Aspirant Dowly -> MrClumsy Share this post Link to post Share on other sites
Dowly 0 Posted June 26, 2015 Here is a video that MrClumsy recorded from one of our mission. I am sure you all can feel the intensity: It's a TvT mission, something like 30vs50 Fixed that for you. :p ~~ And congrats for the release, Tonto! Share this post Link to post Share on other sites
altis 12 Posted June 26, 2015 This is a very very good map, one of the best i have seen for awhile, this reminds me off Celle but also Brik by old bear, you can see lots of love went into object placement here, very believable.. i look forward to updates :) Share this post Link to post Share on other sites
xnam 17 Posted June 26, 2015 looks great Tonto, will test it, as soon as possible ! Share this post Link to post Share on other sites