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Victim9l3

Why changing textures gets you killed

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I've been working on texturing soldiers. I use the regular, "setObjectTexture" so that I can view them quickly in game. I noticed that I can kill everyone in a huge area.

In order to find out if it was everyone or just the units using the textures, I tested other units and found some odd issues.

As for those, i'm not trying to fix them here, but what I found out was eye opening. I set CSAT units and AAF units, evenly spaced around. ONLY AAF get killed by grenades. CSAT units never died. With a grenade at the feet of a CSAT guy, AAF guys 20 meters away died or badly wounded. CSAT barely flinched. But my question here is just about the textures for now.

Here is a picture:grenade_zpsaut1gzrb.jpg

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CSAT clothing is more damage resistant then the others. Nothing to do with textures... What's your actual question?

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