Jump to content
Sign in to follow this  
steelgrave

AAF Hellcat unarmed "Indep" camo

Recommended Posts

Hi there

How do I change the AAF unarmed hellcat to display the camo ("indep") pattern (as seen in virtual armory), as used by armed and other AAF vehicles? Not a fan of the olive drab ("green").

Tried using setvariable and setobjecttextureglobal but not getting it right.

Would appreciated the help.

Thanks

Share this post


Link to post
Share on other sites

this is what the VR says when you export a config:

_veh = createVehicle ["I_Heli_light_03_unarmed_F",position player,[],0,"NONE"];

[

_veh,

["indep",1],

true

] call BIS_fnc_initVehicle;

Just change it to :

[ this, ["indep",1], true ] call BIS_fnc_initVehicle;

And voilà your camo heli

//I think it's clear that you have to put this in the init-line

Share this post


Link to post
Share on other sites

Works great - thanks. Only issue is that the old skin still shows from inside the cockpit - thought it would be the same from inside as well ...

Share this post


Link to post
Share on other sites
Works great - thanks. Only issue is that the old skin still shows from inside the cockpit - thought it would be the same from inside as well ...

Well, is the colour inside of your car the same as on the outside. Most likely not. :P

So far I know there is now way around it. You could try to fiddle around with the hidden selections though.

https://community.bistudio.com/wiki/setObjectTexture

Share this post


Link to post
Share on other sites
Well, is the colour inside of your car the same as on the outside. Most likely not. :P

So far I know there is now way around it. You could try to fiddle around with the hidden selections though.

https://community.bistudio.com/wiki/setObjectTexture

Lols, yeah outside and inside is different - you can still see the solid green from inside, even though the outside is now the camo pattern.

Will have a look thanks.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×