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thanks @pierremgi, I'll definitely give that a try later tonight ^^ :icon_biggrin:

 

 

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Hey Jezuro,

 

Is there a way to set the spawned ai relations.

Say for example the INDE garrisoned.

e.g INDEPENDENT setFriend [civilian,0].

 

Cheers!

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There is a way to add a piece of code that running on the AI Teamate and also manage all the vehicle asset with dynamic simulation ?

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