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Player count affects Framerate?

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Hey all,

My mislim unit rents a 40 slot Arma 3 server in Australia and we usually struggle for frames as we have quite a large unit.

Last night i was running a scripted mission for about 18 guys, normally my frames would average 15-20. The operation was quite hard and long, due to this a lot of people died or had to leave due to time constrictions.

As each player left though everyones frames increased though as this happened. Towards the end of the operation I was left with 7 players connected to the server and I was averaging 60 frames.

I know mod count and scripts affect performance. I was wondering though why as the player count dropped the fps increased.

If anyone could tell me why this happens or what is the cause, that would be awesome.

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Player count has always made ArmA servers lag. I believe it is due to the scripts in which a player loads in with dependant on what server you have running

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