Gudsawn 93 Posted June 10, 2015 (edited) I'm trying to load a texture onto a plane (from starting a completely fresh project). I press A > Right click > Load texture > (select texture). Everything seems fine from here, but when I press B (for Background Mapping) I get this error: Background mapping Error - maybe invalid mapping region specified or no texture is selected. I've made sure I selected the plane first, but I still get this error. Here's a screenshot: What am I doing wrong? Edit: Found out what I was doing wrong - you have to click and draw (left mouse button) the texture after you've loaded it. Then you can press B. Use the UV editor (click on 'UV' icon) for more precise placement. Edited June 11, 2015 by MisterGoodson Share this post Link to post Share on other sites
Benno101 82 Posted August 16, 2016 Edit: Now i know... :) Share this post Link to post Share on other sites