driftingnitro 38 Posted June 3, 2015 I've been working on a mission where a trigger activates a line of dialogue and then a rocket strike hits a position. I was hoping I could script this in the same sqf that activates the dialogue. I've tried syncing the artillery module with a trigger but that doesn't seem to work, it always seems to launch artillery at start of mission rather than at trigger. I've tried both with presence true and false. Any idea on how to spawn artillery rockets like it happens in zeus, but on trigger? Share this post Link to post Share on other sites
driftingnitro 38 Posted June 4, 2015 The ordnance module is obviously available but still haven't been able to get it to activate by trigger, even after making the triggers a switch as well. Share this post Link to post Share on other sites
SchwererKonigstiger 28 Posted June 25, 2015 I'll give you a re-direct to the armaholic forums for this one. This should hopefully help. Share this post Link to post Share on other sites