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the1freeman

Netcode optimizations break hitreg

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Since the patch of 05-05-2015 there have been some modifications to the netcode, you can read about it in SPOTREP #00042.

In a line you can read "Optimized: Various netcode optimizations to reduce the amount of redundant information being synchronized (in gear, position, turret and other updates)"

Facts are that rit registration now is worse than before.

Maybe movement results more fluid to the eye, but it does not correspond to the actual position. This is the impression it gave me, like setting higher interpolation values in CS, this is an assumption, I'm not sure. What I am sure is that it's much harder to hit people now.

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