Jump to content
firewill

Firewill Standalone Series Release Thread

Recommended Posts

At first glance I thought you were doing a C-130 pack with a Spectre or Combat Talon.  I do love your skin packs though

Share this post


Link to post
Share on other sites

A-10 updated

1.83
A-10C/U
- A-10C,A-10U invisible collision fixed(https://github.com/firewill0/FIR_AWS_SystemDevelopment/issues/16)

 

Over the Fulda gap
- texture upgraded

  • Like 4

Share this post


Link to post
Share on other sites

@firewill would you consider at any point adding just a standard AGM-84 Harpoon without I-TGT functionality for use as a pure anti-shipping missile rather than the cruise missile hybrid role it serves now?

Share this post


Link to post
Share on other sites
18 hours ago, sgtfuzzle17 said:

@firewill would you consider at any point adding just a standard AGM-84 Harpoon without I-TGT functionality for use as a pure anti-shipping missile rather than the cruise missile hybrid role it serves now?

1E15F6769A8BCF7D189B52E63E1D6CC89204065A

i was made AGM-84D harpoon for anti-ship(you can find test video). however it's halted due to several problems. could be make no-script version but less-functional.

  • Like 2

Share this post


Link to post
Share on other sites
On 3/1/2020 at 1:00 PM, woulffman said:

Thanks for the response.  Here is more detail.

Updated video of towing point and improvised runway issues

Video of towing point and improvised runway issues. (ignore this one)

The first part of the video shows the tow point below ground for Lesh's Towing Mod.  I have seen the same issue with a towing mod in the unit I'm with but I don't know the name of that mod.

 

The rest of the video also shows improvised runway issues.  One from a dirt runway on Altis (though I have had the issue on many maps with all sorts of runways) and another from a runway composition I created.

 

If you need more info, let me know.

 

Thanks again!

 

Looks like the tow point was moved again.  Lesh's Towing Mod can no longer tow the A-10C.  Other aircraft seem ok (F-22, F-35B).  Can you correct the tow point again?

 

Thanks

Share this post


Link to post
Share on other sites
7 hours ago, woulffman said:

 

Looks like the tow point was moved again.  Lesh's Towing Mod can no longer tow the A-10C.  Other aircraft seem ok (F-22, F-35B).  Can you correct the tow point again?

 

Thanks

again? why is that always happen to me?

  • Haha 1

Share this post


Link to post
Share on other sites

I don't know if you take suggestions, or you find them annoying, but still. Have you ever considered making a version of Yak-141? It was a soviet VTOL Jet fighter. The reason for my suggestion is that we have a lack of OPFOR (russian or csat or whatever) VTOL aircraft in Arma 3 modding in general. Workshop has dozens on F-35 and Harrier mods, but that is about it.
There are a few blueprints online of this aircraft and a few "modern" reimaginings of it. I am just thinking of a usage for people who want to do carrier ops, but don't want to play for BLUFOR faction. Maybe even make it USS freedom catapult capatable.
Modernised version:

Spoiler

yakovlev_yak_141_freestyle-86078.jpg

Real Life version:

Spoiler

c7df3f5eb90c52c887a65c58690689dc.jpgaad0485535302067c8de074339e483c8.jpgvitaly-krinitskiy-2017-06-27-side-view.j

 

  • Like 1

Share this post


Link to post
Share on other sites
On 9/8/2020 at 8:03 PM, marki980908 said:

I don't know if you take suggestions, or you find them annoying, but still. Have you ever considered making a version of Yak-141? It was a soviet VTOL Jet fighter. The reason for my suggestion is that we have a lack of OPFOR (russian or csat or whatever) VTOL aircraft in Arma 3 modding in general. Workshop has dozens on F-35 and Harrier mods, but that is about it.
There are a few blueprints online of this aircraft and a few "modern" reimaginings of it. I am just thinking of a usage for people who want to do carrier ops, but don't want to play for BLUFOR faction. Maybe even make it USS freedom catapult capatable.
Modernised version:

  Reveal hidden contents

yakovlev_yak_141_freestyle-86078.jpg

Real Life version:

  Reveal hidden contents

c7df3f5eb90c52c887a65c58690689dc.jpgaad0485535302067c8de074339e483c8.jpgvitaly-krinitskiy-2017-06-27-side-view.j

 

unfortunately, I don't have to interest in it so maybe won't.

 

 

  • Like 1

Share this post


Link to post
Share on other sites

A-10 updated

 

1.83a
A-10C/U
- some values fixed for Lesh tow mod support..again.

 

and here's some work for next AWS updates

ASM-1 added, ASM-2 texture reworked

87E86BC54B270C79A58E5DC5E8E606D8AFE54C7A

66B517DE519B338CA49B965A28ACB6462D66D696

AGM-84D Harpoon(texture updated)

5ED8A32AB8E95D7ADAD9010903BD645C7DE5DE9E

LGTR texture reworked & size adjusted, Scalpel LCDPB(Low-Collateral Damage Precision Bomb, Based on LGTR)

068871EE0E8388ED8468B0E3165A353B47335E23

B9035027595B1C1E1EF179ED1242E6D8DEC2E0D3

C8EC6E8FD6274BDCE9D8995AC82D82D6127ADBE1

 

  • Like 10

Share this post


Link to post
Share on other sites

FIR AWS updated

v3.53
Air Weapon System
- ASM-1 added
- Scalpel LCDPB(Low-collateral damage precision bomb) added
- AGM-84D Harpoon added(non-script version. only direct/low-altitude cruise mode supported)
- ASM-2, LGTR, Mk76 practice bomb texture reworked
- ASM-2 fixed for unnecessary scripts removed

 

  • Like 5
  • Thanks 3

Share this post


Link to post
Share on other sites

@firewill as a feature update, would it be possible at any point to add a radar screen to the MFDs, similar to how we have MAP and TGP modes? Even if its just a mirror of the existing radar screen and not a sim-style recreation of a real life radar screen, anything that reduces reliance on base Arma's HUD and adds immersion is a good thing.

 

Edit: just to clarify, I'm not suggesting anything like hard disabling the existing radar system, just an addition of it to the MFD panels we've already got. From what I can see on this Biki page, it should be doable (although I have no idea the amount of work involved).

Edited by sgtfuzzle17
clarification
  • Like 1

Share this post


Link to post
Share on other sites
9 hours ago, sgtfuzzle17 said:

@firewill as a feature update, would it be possible at any point to add a radar screen to the MFDs, similar to how we have MAP and TGP modes? Even if its just a mirror of the existing radar screen and not a sim-style recreation of a real life radar screen, anything that reduces reliance on base Arma's HUD and adds immersion is a good thing.

 

Edit: just to clarify, I'm not suggesting anything like hard disabling the existing radar system, just an addition of it to the MFD panels we've already got. From what I can see on this Biki page, it should be doable (although I have no idea the amount of work involved).

Probably in the future.

  • Like 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×