firewill 3880 Posted October 25, 2020 On 10/23/2020 at 7:05 AM, jeroenV1982 said: Dear Firewill, im trying to find a manual for the different I_TGT modes like CC. Do you have it? i do know how GPS and DUAL work. CG(command guidance) mode video CG-Terminal mode video also CG/CG-T mode only available for AGM-84E SLAM, AGM-84H/K SLAM-ER with AN/AWW-13 ADLP pod 4 Share this post Link to post Share on other sites
sgtfuzzle17 8 Posted October 29, 2020 @firewill are there currently any plans to make SEAD a task better suited to planes specifically designed for it/enforce any limitations on the existing quite easy implementation of it? This version of the F-16 for example was fitted with specialty equipment in place of the LANTIRN pod to enable proper SEAD operations with AGM-88s. I figure something like this would improve viability of the forthcoming Prowler you've mentioned in your Patreon posts. Share this post Link to post Share on other sites
firewill 3880 Posted October 30, 2020 14 hours ago, sgtfuzzle17 said: @firewill are there currently any plans to make SEAD a task better suited to planes specifically designed for it/enforce any limitations on the existing quite easy implementation of it? This version of the F-16 for example was fitted with specialty equipment in place of the LANTIRN pod to enable proper SEAD operations with AGM-88s. I figure something like this would improve viability of the forthcoming Prowler you've mentioned in your Patreon posts. HARM can be use since block 30, and some Spangdahelm Falcons(Block 30 in that time) equipped AGM-88 HARM and pair with F-4G wild weasel in late of 1980s. USAF F-16CJ Block 50/52 was only variant of can equip HTS(Harm Targeting System) pod, but now days it's also available for F-16CG Block 40/42, and renamed to F-16CM for 4x/5x. conclusion is, there's no kind of limitation about "this falcon can use HARM?", but can be "this falcon can equip HTS?". 1 Share this post Link to post Share on other sites
Synchronized 49 Posted October 30, 2020 Are there any plans to add teh F-4 ? or maybe russian planes? 1 Share this post Link to post Share on other sites
sgtfuzzle17 8 Posted October 30, 2020 @firewill Should have clarified; wasn't trying to say "these planes can only mount these missiles in a very specific configuration"; I'm aware they can do that. Was more asking if you would consider setting them up to require the HTS in place of a targeting pod for SEAD operations similar to the way you need the ADLP to use camera guided cruise missiles. Share this post Link to post Share on other sites
firewill 3880 Posted October 30, 2020 26 minutes ago, sgtfuzzle17 said: @firewill Should have clarified; wasn't trying to say "these planes can only mount these missiles in a very specific configuration"; I'm aware they can do that. Was more asking if you would consider setting them up to require the HTS in place of a targeting pod for SEAD operations similar to the way you need the ADLP to use camera guided cruise missiles. well, i guess I did misunderstand. in that case, still I'm thinking how to make HTS pod in current AWS inventory become usable since sensor update. probably take more years i think. Share this post Link to post Share on other sites
sgtfuzzle17 8 Posted November 1, 2020 Really liking the new I-TGT system in the works; those gifs are very enlightening. Will there be any way of distinguishing which weapon stations actually release first? For example, if I load an F-16 up with 4 GPS guided bombs and want to drop them on seperate targets but they're not on sequential pylons (say, 4, 5, 7, 8), will they just release from lowest to highest numbered station? Or will there be a way to control which station drops first? Share this post Link to post Share on other sites
firewill 3880 Posted November 2, 2020 9 hours ago, sgtfuzzle17 said: Really liking the new I-TGT system in the works; those gifs are very enlightening. Will there be any way of distinguishing which weapon stations actually release first? For example, if I load an F-16 up with 4 GPS guided bombs and want to drop them on seperate targets but they're not on sequential pylons (say, 4, 5, 7, 8), will they just release from lowest to highest numbered station? Or will there be a way to control which station drops first? currently designing some system for "pylon edit" feature. adjusting pylon priority and mode select(like GPS, Dual) is will inside there. Share this post Link to post Share on other sites
omri2050 197 Posted November 14, 2020 Showing my love for this mod :) 1 1 Share this post Link to post Share on other sites
firewill 3880 Posted November 16, 2020 new I-TGT 2.0 live-fire test What is I-TGT 2.0? a new I-TGT system so-called I-TGT 2.0, based on current I-TGT but many things changed and improved. 1. Changed, but familiar interface For 5 years, the current I-TGT interface has been used by many people, including myself. New I-TGT Interface will use a familiar configuration, but it includes all new and improved features. 2. Multiple weapons for multiple targets You can forget that I-TGT was turned off and on to designate the target to the bomb! With the new I-TGT, targets are now assigned to each pylon equipped with GPS-guided weapons, enabling them to strike different targets simultaneously. (I tried to assign it to each bomb, but it got so complicated that I skipped it.) 3. More target locations new system can save many, many numbers of the target location, the previous system got only 5! 4. Multi-language support with stringtable.xml, can support multiple languages. and new leaflet bomb function : civilian evac 5 1 2 Share this post Link to post Share on other sites
jeroenV1982 1 Posted November 16, 2020 On 10/25/2020 at 4:02 AM, firewill said: CG(command guidance) mode video CG-Terminal mode video also CG/CG-T mode only available for AGM-84E SLAM, AGM-84H/K SLAM-ER with AN/AWW-13 ADLP pod Cool thanks! So what does "Thermal" do since I'm guiding the bomb like a TV Missile? Does it change screen to thermal mode? Share this post Link to post Share on other sites
jeroenV1982 1 Posted November 16, 2020 A wonderful addition! When does it launch on steam workshop? Share this post Link to post Share on other sites
firewill 3880 Posted November 16, 2020 25 minutes ago, jeroenV1982 said: Cool thanks! So what does "Thermal" do since I'm guiding the bomb like a TV Missile? Does it change screen to thermal mode? Terminal or Thermal? Terminal : will turn on Command guidance mode when missile closing in specific range from target. Thermal : press N key when using Command guidance mode. Share this post Link to post Share on other sites
firewill 3880 Posted December 8, 2020 I-TGT 2.0 dual-mode test in the new system, you can designate bombing mode to each pylon. So some bombs will use GPS mode and some bombs will use Dual-mode etc. in this video, EGBU-12 using GPS-only mode, but GBU-54 using dual-mode so following laser target when entering terminal guidance. 7 Share this post Link to post Share on other sites
firewill 3880 Posted December 31, 2020 got a bunch of updates today include new I-TGT 2.0. unfortunately new I-TGT 2.0 tutorial is slow in progress due to having some health problems in this month. so new I-TGT tutorial is will be update in next month. FIR AWS v3.55 Air Weapon System - I-TGT 2.0 version 1 updated - Leaflet bomb function fixed. now generate leaflets player can read, also disappear leaflet particle as well. - Leaflet bomb now can make civilians gotta run from leaflet spreading area. if don't want to make run, put AWS_EVAC_Disable = true; in any field or init.sqf. - cmimmunity for AIM-7E/F/M, AIM-9P/H adjusted. - Combined dual mode for GBU-53 SDB II. in dual mode, If laser target and vehicle on target location at the same time, SDB II will heading to laser target first. if laser doesn't exist, will heading to vehicle. A-10 1.84 A-10C - Pave Penny pod can be hide via attribute. EA-18G 0.42 - new standard skin : VAQ-142. - new skin : USAF 390th Electronic Combat Squadron - new fueltank & jettison system applied. fueltank is now actual magazine just like other aircrafts. F-14 1.991 - wing sweep speed adjusted F-15 1.62 F-15E - new skin : 87-198 "Bumblebee", 389th Fighter Squadron(MO) F-15 Legacy - F-15B Civlian version added(no weapons) F-16 1.987 - loadouts redefined : weapons in CAS,CAS 2 loadout changed - Holloman skins added - Korean war special skin added F-23A 0.26 - EOTS integrated, targeting pod no longer required for using I-TGT (bottom of nose) - EWP integrated F/A-18 Legacy hornet 0.21 - new skins : MALS-11, MALS-31 special F/A-18E/F Super hornet(from Project Rhino) 0.1 - renamed to F/A-18E/F Super Hornet - F/A-18E Added - new fueltank & jettison system applied. fueltank is now actual magazine just like other aircrafts. AC7 skin pack 0.8 - fueltank skin removed for F/A-18F 4 3 Share this post Link to post Share on other sites
firewill 3880 Posted January 1, 2021 Happy new year! 8 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted January 1, 2021 6 hours ago, firewill said: Happy new year! To you and your loved ones. Share this post Link to post Share on other sites
sammael 366 Posted January 1, 2021 Is there a script way to add all mod rocket and bombs to vanilla CAS module? There would be a great CAS mod- for example, the player calls the CAS via I-TGT tablet and missiles and bombs spawn from virtual planes Share this post Link to post Share on other sites
Capt hamzanawaz 0 Posted January 2, 2021 Hii there Thanks for all the cool mods Can we expect F35A this year ?? Share this post Link to post Share on other sites
firewill 3880 Posted January 3, 2021 On 1/1/2021 at 7:56 PM, sammael said: Is there a script way to add all mod rocket and bombs to vanilla CAS module? There would be a great CAS mod- for example, the player calls the CAS via I-TGT tablet and missiles and bombs spawn from virtual planes not in the AWS at least, but probably somewhere else. 12 hours ago, Capt hamzanawaz said: Hii there Thanks for all the cool mods Can we expect F35A this year ?? sadly no. Share this post Link to post Share on other sites
firewill 3880 Posted January 11, 2021 Bombs away literally. 10 Share this post Link to post Share on other sites
firewill 3880 Posted January 13, 2021 I-TGT 2.0 Video Tutorial English description & subtitles provided. can be add other languages. 4 2 Share this post Link to post Share on other sites
sammael 366 Posted January 13, 2021 You are a Legend 1 Share this post Link to post Share on other sites
Synchronized 49 Posted January 13, 2021 Do you have an equation of dropping bombs, for example with a jdam you need 15k feet to reach a target at 5 km. while traveling at 600 km/h or something like that 1 Share this post Link to post Share on other sites
omri2050 197 Posted January 13, 2021 Hey Firewill! Great change to the I-TGT! One question please cause I think I'm missing something.. I want to drop JDAM-31 DSG a location, goes to LIST, select both and I have a message that the location is saved. While dropping it, it says NO GPS LOCK (or something like that..) Now I went to the EDIT and apply GPS and still same message. What am I doing wrong? Share this post Link to post Share on other sites