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Idomass

3d models textures changing colors

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i have a 3d model and it texture looks nice at blender and in the right colors,

when im checking the model ingame the texture changing color or painted in other color.

how can i fix it?

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Without any images my guess would be that the texture is not in a proper ratio, textures tend to come out tinted strange colors if you do not have them in a rectangular size and a multiple of 128, so 256x256, 512x512, 1024x1024 etc up to 4096x4096 or 1024x2048 etc.

If it is comming up as a single solid color you need to apply the texture on ObjectBulder or fix the hiddenSelections

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thanks!

i will check it out and update you with the results.

UPDATE: it works thanks very much!

Edited by eldar

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