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gersen

config.bin

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Is possible to import a config file from a mod to a mission?

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You can import all you want, now being able to use everything in it no, but some of what is in the config.bin file can be transferred to the description.ext file.

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Is possible using create new object with cfgWeapon. I'd like to link the came texture of vests and helmets to the missions, without the need of a mod. The uniforms have their hiddenselection, so I can change it via setobjectexture, but the other gear have no hiddenselection.

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No, I don't believe it is possible.

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No, I don't believe it is possible.

^ this. No import of CfgWeapon, CfgVehicles, CfgMagazines, CfgAmmo etc.

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What about groups, like if you want custom groups in just one mission?

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What about groups, like if you want custom groups in just one mission?

Don't see the need to define a config when all you ned to do is make a couple of global arrays containing the necessary unit classes.

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That's what I'd do but maybe he wants it for Zeus or something.

Fine point.

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