evrik 841 Posted April 25, 2015 I have an issue with a shotgun reload animation. The weapon reloads fine when standing, crouched, and even sitting, however if I reload while prone, the unit stands upright while the animation plays, then is immediately prone once again. Is there a fix to this? What would I need to edit as in every other position, it is fine. Any help would be great. Share this post Link to post Share on other sites
soldierman 16 Posted April 25, 2015 Have a look at the HLC animation examples. He has working prone animations, might be worth comparing your animations to his. Share this post Link to post Share on other sites
evrik 841 Posted April 26, 2015 It appears that this broken BIS animation is the cause: reloadAction = "GestureReloadM4SSAS"; Share this post Link to post Share on other sites