Jump to content
SGT Fuller

United States Air Force( 2015)

Recommended Posts

Any chance we could get a basket on the rescue hawk? I think it would add a bit of versatility and usefulness to the rescuehawk for some S&R style stuff :3

Probably not

Share this post


Link to post
Share on other sites

How is the update going? Did you already solve all problems made by the new update?

Share this post


Link to post
Share on other sites
How is the update going? Did you already solve all problems made by the new update?

Yes i did

---------- Post added at 17:11 ---------- Previous post was at 15:59 ----------

@ALL

I apologize that its taking me so long to release the update, but i can promise and guarantee that you will love this mod more and more with this update. This will be the biggest update i have released. I will be taking a break afterwards due to the time i have spent on this update alone. It will be out this month though i can promise you that.

Share this post


Link to post
Share on other sites

I screwed up a bunch of files and i'm re downloading you're mod as a result (i figured that was the cause of my B1b ab problem) and this time im using play with six to download, i noticed that some of the files its downloading are from Massi's weapons pack and HAMF helo's, why is that? I have both of them?

Share this post


Link to post
Share on other sites
I screwed up a bunch of files and i'm re downloading you're mod as a result (i figured that was the cause of my B1b ab problem) and this time im using play with six to download, i noticed that some of the files its downloading are from Massi's weapons pack and HAMF helo's, why is that? I have both of them?

I have no idea this mod has nothing to do with either one of those two mods

Share this post


Link to post
Share on other sites

not necessarily @ fullerpj,,, bu when was the last update? I remember sometime back begging and graveling for it and i see ppl talking about a new new update the version I have is from months ago,,, and while i'm here does anyone know how to fix the problem with arma 3 fps "fluttering"- "sticking" started since the new update and i can't fix it. Any news or precendence?

Share this post


Link to post
Share on other sites
not necessarily @ fullerpj,,, bu when was the last update? I remember sometime back begging and graveling for it and i see ppl talking about a new new update the version I have is from months ago,,, and while i'm here does anyone know how to fix the problem with arma 3 fps "fluttering"- "sticking" started since the new update and i can't fix it. Any news or precendence?

Update is not out yet as far as the other thing I have no Clue

Share this post


Link to post
Share on other sites
It's worth the wait

Everything you described to me about it last night makes it sound like these folks are in for a treat :D

Share this post


Link to post
Share on other sites
Are there any plans for the future as for adding some functionality to the AWACS ?

already taken care of.

Share this post


Link to post
Share on other sites
Its not possible for this to happen is it?

Sure it is! Here's what you have to do, rebuild the entire game in an engine that allows for dynamic particle simulation on a massive scale and then just ask Fuller to port the mod. Simple as that.

Share this post


Link to post
Share on other sites

Post that on arma 3 feedback site, maybe tanoa.

Share this post


Link to post
Share on other sites
Sure it is! Here's what you have to do, rebuild the entire game in an engine that allows for dynamic particle simulation on a massive scale and then just ask Fuller to port the mod. Simple as that.

The smoke is effected by rotors in arma already, not sure if its good enough to pull off that though.

Share this post


Link to post
Share on other sites
The smoke is effected by rotors in arma already, not sure if its good enough to pull off that though.

Its only affected over 1 axis at a time and its not really a particle simulation.

Share this post


Link to post
Share on other sites

ah angel wings lol

we have a similar thing in making the burst fire much faster and from 4 points on some aircraft, but not the wash effect

Share this post


Link to post
Share on other sites

Not sure if this is already been reported but the internal bomb bay weapons go on the exterior pylons for some reason.

Just started happening a few days ago

Share this post


Link to post
Share on other sites
Not sure if this is already been reported but the internal bomb bay weapons go on the exterior pylons for some reason.

Just started happening a few days ago

Started with bis 1.48 update - fullerpj already stated it was taken care off in next update :)

Share this post


Link to post
Share on other sites

is there a way to script a loading into a plane for a vehicle like a tank or car for an AI paradrop?

Share this post


Link to post
Share on other sites

HI

the MQ-9 does very wired behavior when placed on ground the AI will always try to fly it on his end with no orders :(

Share this post


Link to post
Share on other sites
HI

the MQ-9 does very wired behavior when placed on ground the AI will always try to fly it on his end with no orders :(

the AI is taking control of the Drone?

Share this post


Link to post
Share on other sites
Dorph;2971862']Started with bis 1.48 update - fullerpj already stated it was taken care off in next update :)

Ok thx for tellin' me

Share this post


Link to post
Share on other sites
the AI is taking control of the Drone?

i don't really know who control it, this thing happen when i place the drone via ZEUS or editor

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×