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CaptainAzimuth

Man-Class Sync, For moving Vehicles (just a question)

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Ok, so i had a thought awhile ago, not knowing much about scripts, what so ever, but i got curious anyway.

What are the possibilities of scripting a code, where the man class is able to move around on a moving vehicle, as long as it has a Roadway LOD. A code where it knowledge of the Roadway LOD in a grid, and it's able to detect where the man-class is on said grid, and sync it as it moves around, thus creating a less hacky way of Man-class on a moving object? Again, i know nothing about scripting, like... at all, but i wanted to know if this is possible.

(on another side note, if someone can explain to me how create class works, just so i can get some insight on what that means)

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According to the most recent update of RHS (v0.3.7), it's completely possible, as they have accomplished it with their C130J, unpack that and see what you can see.

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Having just tested it out, it doesn't work the way i was intending it to. But i guess it's more complicated then that.

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