HaZZarD 2 Posted April 21, 2015 Hi guys, I need a way to allow players to be able to Join/Leave/Create a new squad, I was thinking at the "End Game" feature, how to use it in our custom mission ? If not possible to use the "End Game" feature, is there a mod out there that just allow you the above ? many thanks Share this post Link to post Share on other sites
jshock 512 Posted April 21, 2015 http://forums.bistudio.com/showthread.php?154177-Group-Management-Script http://www.armaholic.com/page.php?id=27742 Share this post Link to post Share on other sites
HaZZarD 2 Posted April 21, 2015 (edited) Nice, many thanks ! ---- Edit: sorry if a bit offtopic and if I take advantage of your great knowledge but I' am really unable to find it anywhere : ( do you know any way to make the crosshair more realistic/less accurate ? I was searching for something like the mod below. http://www.armaholic.com/page.php?id=7388 Edited April 21, 2015 by HaZZarD Share this post Link to post Share on other sites
bigpoppablunts 52 Posted April 21, 2015 (edited) There is a way to use the actual End Game system, just have to create a few files. create: initPlayerLocal.sqf inside add: ["InitializePlayer", [player]] call BIS_fnc_dynamicGroups; create: initServer.sqf inside add: ["Initialize"] call BIS_fnc_dynamicGroups; This was posted elsewhere on these forums but I am too lazy to look it up at 3AM, so have fun. EDIT: Found the post. #104 http://forums.bistudio.com/showthread.php?189495-Marksmen-MP-Mode-%28Alpha%29-Feedback&p=2903097&viewfull=1#post2903097 Edited April 21, 2015 by bigpoppablunts Share this post Link to post Share on other sites
KevsNoTrev 44 Posted April 21, 2015 .....*SNIP* but I am too lazy to look it up at 3AM *SNIP*....... Not so lazy, thanks for the info (reminder) Share this post Link to post Share on other sites
HaZZarD 2 Posted April 21, 2015 There is a way to use the actual End Game system, just have to create a few files.create: initPlayerLocal.sqf inside add: ["InitializePlayer", [player]] call BIS_fnc_dynamicGroups; create: initServer.sqf inside add: ["Initialize"] call BIS_fnc_dynamicGroups; This was posted elsewhere on these forums but I am too lazy to look it up at 3AM, so have fun. EDIT: Found the post. #104 http://forums.bistudio.com/showthread.php?189495-Marksmen-MP-Mode-%28Alpha%29-Feedback&p=2903097&viewfull=1#post2903097 Oh that's great ! pretty simple and it worked, a thing which is rare these days lol , thanks ! Share this post Link to post Share on other sites