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Akmatov0

A Pop-Up Rifle Range Mod anywhere?

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Newbie here. Found over at Steam a very useful rifle range scenario; however, the targets all start in the 'up' position. Could anyone recommend a scenario with 'popup' targets for ARMA3 (I see there are several for ARMA2)

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Have you tried the official firing drills? They're kind of like pop-up rifle ranges only you have to run through check points and sometimes obstacles, and it's like a race

Also FYI, there's a Q&A section on this forum that is best suited for questions like these

Edited by SomeSangheili

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I made my own...

Still WIP but got targets starting Down and working with triggers.

wery low end but working.

To do list.

make targets resetble.

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(optional)i place a gamelogic with this code:

nopop = true; lane01 = synchronizedObjects this; {_x setDamage 1; _x animate["terc", 1]} forEach lane01;

to pop the lane up:

(u can use named targets to pop a single one)

lane01 setDamage 0; 
lane01 animate["terc", 0];

to pop a single random target

Up = lane01 call BIS_fnc_selectRandom;
Up setDamage 0;
Up animate["terc", 0];

the rest get creative and write you own code

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