Revan9190 132 Posted July 5, 2017 47 minutes ago, superdude22 said: Is the mod still being updated? Aww man...thought there was. Your post got my hopes up, dude. lol I saw a new post and flipped out. Share this post Link to post Share on other sites
Revan9190 132 Posted September 4, 2017 Sorry for this bump, but I need to ask a question: Could I perhaps utilize the Flamethrower for C&C Brotherhood Rising? I think it'd be awesome to use it with the Nod soldiers. :) If I can use it, I can also make the Chem Sprayer variant. I'm going to try and do some remodeling or merging different parts together to make Flamethrower/Chem Warrior infantry. The flamethrower here seems perfect to use. Or perhaps even help me make my own? 1 Share this post Link to post Share on other sites
spad 64 Posted September 12, 2017 no sorry no update for the moment and revan you can use everything you need from my mod for you C and conquer mod ;) 2 Share this post Link to post Share on other sites
Revan9190 132 Posted September 12, 2017 Thanks, Spad! :D Share this post Link to post Share on other sites
SolidOdin3091 0 Posted September 23, 2017 On 2. 4. 2015 at 10:41 AM, spad said: Hi, i have problem, when i extract all files into game folder and run the game, it crash. (When i was extracting, there was some duplicate files and i dont know, if i have to remove the old, the new or do nothing) To some my friends it is working and to some not (we have it on steam) Share this post Link to post Share on other sites
Revan9190 132 Posted September 24, 2017 57 minutes ago, SolidOdin3091 said: Did you have an older version installed? Or is this a new installation? If there are duplicate files, that typically means you're trying to overwrite the older files. So you should make sure you don't have an older version there. Share this post Link to post Share on other sites
Sjorigo 0 Posted September 26, 2017 Still Alive ? I have download your mod and i turn's out to be good. I waiting more mission to play. Please keep working on this mod!!. Also can you add a Sub or Patrol Torpedo Boat ? Share this post Link to post Share on other sites
ww2weasel 8 Posted May 19, 2019 An updated 1.2 mod near release in August of 2019. Alot of bugs worked out. New scripts, unit (soldier) types. The ships were not addressed atm, sorry just not enough time to make all the changes. Perhaps in 1.3. If I have time I will try and make missions using Island Addons: Hiiu or Huii can never remember the name., HC Para's Islands (HC1 Meekong, HC1 Lonsang), Jungle Malden and Jungle Everon. If I can't get the missions done in time I will release later after the mod release. All for now. I'm gonna disappear from forums for a couple of months so no contact till August. ~WW2Weasel 1 1 Share this post Link to post Share on other sites
ww2weasel 8 Posted August 5, 2019 (edited) Ok releasing mod version 1.28 - it has alot of bug fixes. I stopped working on the pacific mod in early June, I was hoping to get some more time and it just doesn't look like I can squeeze any more time in. Now I haven't quit on the mod, it's just finding time motivation and energy to drive on. Perhaps next summer an updated version may appear in this thread or not. I have some missions nearly done if I can find time I will try and get some in before xmas. I will collect a few islands later so if you would like to play the missions I make, I will make a missions and Islands folder - so hopefully no one has to hunt for addons. without any further ado here is the link updated to 1.29: https://drive.google.com/open?id=1TMKAW0FeI1jmLEmd34M_BWgndCyHlm17 Edited April 22, 2020 by ww2weasel Updating download link. 1 Share this post Link to post Share on other sites
superdude22 12 Posted August 6, 2019 In the possible next version have you considered adding chinese, french commando, or burmese troops and pro-japanese governments like manchukuo troops to expand the area the mod covers? Will early war USMC or U.S army be added too? And I'm not sure if this is just on my end but the british valentine tank has an error when loading Indian 25pdr gives error about setting commander face USMC Engineers both regular and utility being set to player cause an infinite loading screen Sappers seem to also cause infinite loading screens USMC raider squad leader thompson (normal and utility) causes model error B-24 (multi turret) gives script error about action stations Indian troops have untextured white hands USMC have missing textures when wounded Also certain missions ask for usnavyship; nkhole, and ww2chinainfantry Sorry if i'm saying or asking for too much!! Share this post Link to post Share on other sites
ww2weasel 8 Posted August 12, 2019 I do have chinese and mongols, but later down the road. I'm not going to introduce till I finish up other things. They are almost a mod unto themselves. The french commandos and manchukuo - perhaps. Hmm shoot, thought I cleaned up some of those bugs already. Especially the Indian white hands. Well when I get around to doing the new missions I will address them. Thanks for the bug list I can't fix what I don't know is broken. if you know how to depbo a mission - chop out ww2chinainfantry from intro if it applies and mission heading for unit in the addons name section. Then pbo the mission and the problem should be solved. nkhole is a 3rd party addon. I will add an additional folder including 3rd party addons useful for pacific mod later. usnavyship might be a 3rd party addon I was testing - not sure? Example from mission.sqm class Mission { addOns[]= { "WW2chinainfantry", <--- Delete this line "soljap", "up_ww2" }; addOnsAuto[]= { "WW2chinainfantry", <--- Delete this line "soljap" }; Share this post Link to post Share on other sites
Agalloch 11 Posted January 16, 2020 (edited) Just checked back on this mod after a few years. Nice to see it was updated fairly recently, loving the unit variety. Would love an Islands addon folder. Although I have it, I am slightly annoyed that I need to have 1.99 to use some of the units, since I mostly use 1.96 for reasons. Last Note: Can't access the mission files, because they require an addon "chinaww2infantry" that is not in the mod. Edited January 16, 2020 by Agalloch To notify maker of mod of an error Share this post Link to post Share on other sites
zulu1 143 Posted January 16, 2020 If you edit the mission.sqm file and remove "chinaww2infantry" from the required addons section at the beginning of the file it may work for you then. Share this post Link to post Share on other sites
ww2weasel 8 Posted April 22, 2020 Quote I am slightly annoyed that I need to have 1.99 to use some of the units, since I mostly use 1.96 for reasons. As far as Pacific war mod: As far as 1.99 - I guess I can check all addons and edit configs to version 1.96. It's not a big deal. Quote Is the mod still being updated? Yes, but I'm currently keeping up a promise to King Tiger to make missions for IOE. Once done I will revert back to Pacific mod. Anyone who wants to port missions to their websites are allowed. Any edits to scripts etc.. allowed. Pacific War Mod: I did some recent updates. I will upload what I have done for now. It's just a few things based off superdude22 findings. Not sure if I got them all addressed - white hands. 1.99 to 1.96 - not addressed yet. Also to Benny: I have your unfinished KNIL units and weapons. I will incorporate them into the Pacific mod with your blessings of course. Make missions, etc... Go 5 posts up to get download link for 1.29. Share this post Link to post Share on other sites