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Remove Delete from Parachute ?

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Is there a way we can make the parachute stay and not get deleted after he hit the ground ?

Ty

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Solution: spawn a parachute object on your landing pos.

("B_parachute_02_F" createVehicle [0,0,0 // getUnitPos])

getpos [0,0,this select 2] //select 2 is Z axis - height

Use a while look to check if player is touching ground, get unit's pos, spawn. Maybe apply this the script for all units

forEach allUnits;

Untested.

Edited by Inlesco

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