rimblock 0 Posted March 14, 2015 Hi, So I have a script working fine where a new unit would be created and equipped on the server and then passed to the client via the setOwner command. The client would then place the player in the new unit and dispose of the old unit. Since A3 v1.4 came out I am now getting a new error. Everything still seems to be working but I would still like to dig into what is causing it and remove it if possible. Script command setOwner cannot be used for object 'C_man_p_beggar_F_euro'. Use setGroupOwner instead. What are the new constraints with setOwner ?. Share this post Link to post Share on other sites
killzone_kid 1222 Posted March 14, 2015 (edited) Hi,So I have a script working fine where a new unit would be created and equipped on the server and then passed to the client via the setOwner command. The client would then place the player in the new unit and dispose of the old unit. Since A3 v1.4 came out I am now getting a new error. Everything still seems to be working but I would still like to dig into what is causing it and remove it if possible. Script command setOwner cannot be used for object 'C_man_p_beggar_F_euro'. Use setGroupOwner instead. What are the new constraints with setOwner ?. Think the error is more than self descriptive, use setGroupOwner instead. As for the question https://community.bistudio.com/wiki/setOwner Edited March 14, 2015 by Killzone_Kid Share this post Link to post Share on other sites
rimblock 0 Posted March 14, 2015 I noticed the updated text in the Wiki after posting and changed to setGroupOwner and the answer seems to be that setOwner is no longer any good for AI units. Share this post Link to post Share on other sites
SilentSpike 83 Posted March 14, 2015 It never was really, which is why they changed it Share this post Link to post Share on other sites