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KetsuCorp: General Equipment Addon Release (GEAR)

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Is it just me, or do all the backpacks added by this mod have identical carrying capacities to one-another? They also appear have a weight value close to 0 (may even be exactly 0 tbh).

Also, all helmets appear to give exactly the same levels of protection and also apparently weigh nothing.

Vests all have the same level of protection, and belts with only a couple of pistol magazine pouches have the same carrying capacity as vests with a dozen or so pouches on them.

The rebreathers are configured incorrectly (as the oxygen mask etc show when out of water, default behaviour only has these show when in water deep enough to warrant them being worn).

Completely correct. The objective of this was to provide equipment without

compromise to the already flawed fatigue systems in ArmA III. Identifying a

dynamic issue such as the fatigue system, we figured weight vs. protection

is of less consequence than the unrealistic consumption of player energies.

Rebreathers are configured to provide players the correct feel of OTW or as

it is called, Over-the-Horizon warfare. A scuba entry team would not simply

"automatically" turn off their rebreathers upon surfacing and so when that's

interred into the gameplay dynamic we have a far more realistic feel to use.

It stands to reason that a team can enter onto an oil rig platform and would

remain in equipment (as trained to do so) to perform the operation. Players

can also choose to have Scuba Goggles stay on by choosing them from NVG

while using the original Scuba Goggles from eyewear to provide full coverage.

While not a necessity, a specific request sent to our group to enable scuba

kits that would be visible on land as well as waterborne made sense to us in

development as well. Hope that clears up some of your questions and query.

Thank you for your feedback.

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I'm not saying the fatigue system is perfect, however, consideration toward it would have been better than everything weighing nothing surely?

When playing with the unit I am a part of, I find myself (as in many other games that offer similar levels of customisation such as the R6 Vegas games and similar), weighing up the level of protection offered by the gear against the amount of encumbrance it deals.

The levels of protection in this particular addon don't differ, and the encumbrance doesn't differ - Essentially this entire addon boils down to a vanity pack.

I'm not dissing the mod or the work that goes into it. Having worked on addons for my unit I can appreciate it is a lot of work. However, sadly this addon doesn't provide the consideration of content (in terms of config values and such), and seems more catered to units not dealing in realism so I'll pass on further updates.

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I'm not saying the fatigue system is perfect, however, consideration toward it would have been better than everything weighing nothing surely?

When playing with the unit I am a part of, I find myself (as in many other games that offer similar levels of customisation such as the R6 Vegas games and similar), weighing up the level of protection offered by the gear against the amount of encumbrance it deals.

The levels of protection in this particular addon don't differ, and the encumbrance doesn't differ - Essentially this entire addon boils down to a vanity pack.

I'm not dissing the mod or the work that goes into it. Having worked on addons for my unit I can appreciate it is a lot of work. However, sadly this addon doesn't provide the consideration of content (in terms of config values and such), and seems more catered to units not dealing in realism so I'll pass on further updates.

We appreciate the feedback. That said, the discussion was made

months in advance prior to release that the fatigue system is an

ongoing and continuing drawback to the ArmA series post A2. At

present the value's are flawed and until a time when these class

variables are stable (no adjustments vis a vis BIS patch change)

we would prefer to save ourselves any effort in the longest term.

When you say consideration of content in terms of class values

be aware that we provided deliberate consideration of ArmA III's

fatigue system and made the call willingly. That decision is both

of consequence and is made completely with thought and not a

mere oversight as possibly implied in your statement. I can't see

how a unit would be any less realistic simply for avoiding a bug

or detrimental feature such as the current fatigue system in A3.

This system was not much better in ACE2, so we feel that any

team that continues to use mods that do not cater for weight

are in no way less respected in our opinion. We developers are

fully aware of each decision we make and we have chosen the

path to remove or deprecate any weight values until they work.

Again, thank you for your feedback and take care.

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Outstanding work bud! The anticipation of CADPAT temperate/arid makes me drool :)

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Outstanding work bud! The anticipation of CADPAT temperate/arid makes me drool :)

We look forward to developing it, most of all.

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Looks incredible. That pistol belt brings back memories! LOL

Great job on the textures. Even the blacks have some depth to them

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I don't know if this is ok but I am using all 4 of the optional downloads together - Core, Multicam, USA, MARPAT, and though its working without errors etc the game hangs dreadfully for around 3 minutes before

actually launching into the mission. This is from the editor then pressing preview it takes a long time to actually load into the game. I know its your mod as ive tried and tested everything, I loaded the game without

and it loads within seconds, but then with your mod activated it takes at least 3 minutes to get into the game.

Could it be that I have all 4 using together? are they ok to use together?

This is no way the cause of my computer, I have a very expensive and powerful rig so its impossible its my end :P

In the meantime I would just like to say that its a great mod, thank you very much! my choice for camo if you can put it in is all variations of Kryptek Camo :)

Edited by DarkXess

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I don't know if this is ok but I am using all 4 of the optional downloads together - Core, Multicam, USA, MARPAT, and though its working without errors etc the game hangs dreadfully for around 3 minutes before

actually launching into the mission. This is from the editor then pressing preview it takes a long time to actually load into the game. I know its your mod as ive tried and tested everything, I loaded the game without

and it loads within seconds, but then with your mod activated it takes at least 3 minutes to get into the game.

Could it be that I have all 4 using together? are they ok to use together?

This is no way the cause of my computer, I have a very expensive and powerful rig so its impossible its my end :P

In the meantime I would just like to say that its a great mod, thank you very much! my choice for camo if you can put it in is all variations of Kryptek Camo :)

This is likely due in part to the sheer number of classnames we're offering. At

present we are looking into ways we can reduce the requirement down to an

individual camo (likely BK) and then allow the remainder colors to be loaded a

optional way. This way the requirement is only around 300MB or less at tops.

Thank you for enjoying our mod, we are working incredibly hard to provide at

this level and we will continue to do so. We may also launch a website for an

optional objective which allows users to export from arsenal and load it into a

page on the site plus screenshot, where a user can copy/paste their loadout.

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This is likely due in part to the sheer number of classnames we're offering. At

present we are looking into ways we can reduce the requirement down to an

individual camo (likely BK) and then allow the remainder colors to be loaded a

optional way. This way the requirement is only around 300MB or less at tops.

Thanks for the reply mate, so how to actually fix the problem then? just use the Core and ONE optional camo instead of all 3?

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Thanks for the reply mate, so how to actually fix the problem then? just use the Core and ONE optional camo instead of all 3?

We will be adding this feature in the coming weeks once your

requests have been completed. We appreciate your supports

in the feedback shown, we have been diligently fixing this up.

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UPDATE: KetsuCorp R&D have been working on rebuilding the entire mod

to only require the black camouflage requirement. So far it looks very up

and running, stable. However, until server testing is implemented please

stand by. We deeply apologize for the large file size requirement and as

a manner of apology we will be separating the following files out into kit:

GEARS_CORE.PBO

GEARS_CB.PBO

GEARS_SG.PBO

GEARS_OD.PBO

GEARS_TN.PBO

GEARS_KIT3.PBO (NVG/ESS)

GEARS_KIT4.PBO (NVG/ESS)

GEARS_USA.PBO

GEARS_OCP.PBO

GEARS_ACU.PBO

GEARS_MARPAT.PBO

GEARS_ACU.PBO

So far the software seems to be working as expected and we intend to

finish this promptly. We deeply apologize for any inconvenience, regards

to quality and quantity must be kept at a 1:1 ratio and with our system

previously implemented our delivery of product was less than expected.

Next time, we will do better with the coming patch and will expect you

to remove all prior versions of GEARS for the coming patch. This way a

team or unit can use whatever combination they see fit. We will talk on

armaholic about setting up download links for the GEARS_CORE page as

a single page rather than forcing new links to monopolize the whole site.

Thank you.

Edited by KetsuCorp

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is it possible to recolor the IOTV to Coyote Brown for the USMC Marpat? it would be nice to have another choice

thanks

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UPDATE:

Prior complaints about the filesize requirement of GEARS_CORE has

now been addressed, by visiting the front page of this thread or in

MODDB.COM (once upload is authorized) you will find GEARS_CORE

is available at a signfiicantly smaller size. In addition to this, you'll

be able to download the following GEARS folder projects at leisure:

GEARS_CB

GEARS_SG

GEARS_OD

GEARS_TN

GEARS_NVG

GEARS_USA

GEARS_OCP

GEARS_ACU

GEARS_MARPAT

GEARS_ABU

Please be aware that we recommend you delete your prior PBO's

of existing GEAR installations and overwrite extant data with this

new system. We've also increased the stability of GEARS_NVG in

lieu of high system loads during selection in-game and in arsenal.

Thank you for your patience in this matter.

Edited by KetsuCorp

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CVUgMcG.jpg

KETSUCORP DEFENSE INDUSTRIES

"General Equipment Addon Release (ACU & ABU)"

by KetsuCorp

KetsuCorp is proud to announce their completion of the first phase of GEAR

or General Equipment Addon Release. A vast modification to provide a unit

with the ability to customize their entire group with highly visceral upgrades.

As such, it is required that to download this modification we ask you visit us

at http://www.moddb.com to get the download, download link will be below:

Click here to find out more! (Download Here)

abu4.jpgacu03.jpg

acu02.jpgabu1.jpg

SUMMARY

General Equipment Addon Release (ACU) & (ABU) are now available via this new

release to GEAR. Giving the player the ability to use U.S. Army & U.S. Air Force

personnel equipment in this new arsenal will help expand their growing library of

General Equipment Addon Release oriented equipment and thus customizations.

INSTALLATION

-1- Download from the downloads page listed above online.

-2- Extract to your ArmA III installation directory found at:

"C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 "

-3- Overwrite prior versions and activate the mod in-game.

-4- We recommend using an ArmA III launcher or tool for it.

-5- When using GEARs Camo expansions overwrite @GEARS.

-6- Enjoy.

NOTE: All expansions require GEAR CORE modification addon.

KpuiCWL.jpg

DOWNLOADS:

GEAR ACU

General Equipment Addon Release is supplemented by its new powerful unit

camo: ACUPAT. With it, users can now create a plethora of highly diverse

camouflaged units and use them in their missions as they see fit. Our camo

is sure to please anyone looking to outfit a wide range of U.S. based units.

General Equipment Addon Release (CORE) is required to use this expansion.

Click Here to Download!

GEAR ABU

General Equipment Addon Release is supplemented by its new powerful unit

camo: ABUPAT. With it, users can now create a plethora of highly diverse

camouflaged units and use them in their missions as they see fit. Our camo

is sure to please anyone looking to outfit a wide range of U.S. based units.

General Equipment Addon Release (CORE) is a requirement for usage of this.

Click Here to Download!

CREDITS

• M.Shimura, Project Leader

• J.Schmidt, .P3D / O2 Editor

• Zooloo75, Lead Programmer

• BadBenson, Config Support

• Lennard, AN/PVS-15 NVG's

• SP Craig, Headwear Support

• Kiory, Balaclava Model Work

• Massi, USMC 8-Point Cover

• Tryk, Pro-Tec Helmet Model

Special Thanks:

We'd like to thank the folks at Bohemia Interactive for providing us a tough

challenge. Your work is impressive. Plus a personal thanks to KetsuCorp for

their constant drive and commitment to steadily expand their knowledge of

computer science and boosting their already impressive resumes as a team.

x1C2uCu.jpgfAMmCcm.jpg

Edited by KetsuCorp

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Sweet, congrats on the release.

Thanks Binkowski.

CHANGELOG:

*Increased Carrying Capacity on items.

*Assessed and reduced ballistic armor;

DUE TO MARKSMAN UPDATE BALLISTICS

*Added additional eyewear options incl. headsets, etc.

*Removed CB, SG, OD, TN & NVG's as CORE requirement;

FILES AVAILABLE AS SEPARATE DOWNLOADS ON FRONT PAGE.

*Added support for GEARS_ACU, ABU.

Final note; we'll be looking to develop GEARS_NWU & GEARS_90s

in the coming months, NWU will support NWU Type-I, II & III, on

the basis of developing U.S. Related Naval Camouflage. The 90's

camouflages BDU, DCU & UCU will be supported marginally in yet

to be named GEARS project colloquially termed "_90s" by the staff.

If you have a better name for supporting both BDU & DCU plus a

final selection of Urban camouflage, please let us know, we'd love

to know what you think before we get around to releasing this all.

Thank you.

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Updated mod v1.1 available at withSIX. Download now by clicking:

banner-420x120.png

Updated mod v1.2 available at withSIX. Download now by clicking:

banner-420x120.png

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@KetsuCorp;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

---------- Post added at 21:14 ---------- Previous post was at 20:58 ----------

Updated mod v1.4 available at withSIX. Download now by clicking:

banner-420x120.png

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Congrats on another great release! Really excited for the CADPAT/CADPAT arid versions :D

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What does CB,SG and TN stand for?Just checking before I download it.Thanks

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What does CB,SG and TN stand for?Just checking before I download it.Thanks

Coyote brown, sage green, tan

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Guest

Thanks for sending us the updated and new releases :cool:

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Thanks for sending us the updated and new releases :cool:

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

Excellent,

Remember folks, we're requiring CORE still but the download and usage

size is incredibly small by comparison. That being said, if you have the

time give is feedback and critique on the work done so far, each PBO's

content contains a high amount of work and detail put into their retex.

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Congrats on the release. And thank you. Your take on the different camos are the best so far IMO.

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Congrats on the release. And thank you. Your take on the different camos are the best so far IMO.

Thank you, that means a lot to us but what do you mean exactly? Please elaborate :)

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