chronicsilence 12 Posted March 11, 2015 (edited) Ok, I'm trying to figure this out and not getting very far. I can add a magazine with a certain amount of ammo to the player using something like player addMagazine ["30Rnd_556x45_STANAG", 15]; and I can add a full magazine to a specific container on the player with something like (uniformContainer player) addItemCargoGlobal ["30Rnd_556x45_STANAG",1]; But is there any way to do both, and add a magazine with a specific ammo count to a specific container on the person (e.g. to their vest)? Edited March 11, 2015 by ChronicSilence Share this post Link to post Share on other sites
Irish_v5 10 Posted March 11, 2015 (edited) Try this for _i from 1 to n do {player addMagazine ["30Rnd_556x45_STANAG", 15]}; where n is the number of magazines to add. Edit: Oops, that's totally not what you were asking. My bad. This is an interesting problem, though. I'm interested to see the solution. Edited March 11, 2015 by Irish_v5 Share this post Link to post Share on other sites
Schatten 263 Posted March 11, 2015 https://community.bistudio.com/wiki/addMagazineAmmoCargo Share this post Link to post Share on other sites
chronicsilence 12 Posted March 11, 2015 Well, that works pretty darned well, doesn't it. Share this post Link to post Share on other sites