flyingsaucerinvasion 2 Posted May 5 In CUP, do spent rocket launchers delete automatically after some time? If not, is there an event handler that fires when equipment is dropped on the ground? Share this post Link to post Share on other sites
flyingsaucerinvasion 2 Posted May 5 Car fenders are missing on some (even close) LODs on hmmvw: Share this post Link to post Share on other sites
hcpookie 3767 Posted May 5 That looks really low-res to me. Why dont' you try turning up your detail settings in the graphics first. Share this post Link to post Share on other sites
flyingsaucerinvasion 2 Posted May 5 7 hours ago, hcpookie said: That looks really low-res to me. Why dont' you try turning up your detail settings in the graphics first. It's not low res. it's 1920x1080. The picture is just blown up so you can see what I'm talking about. I'm standing only a short distance from the vehicle. Anyway, even if it were low res, it wouldn't change the fact the fender is missing. Share this post Link to post Share on other sites
Varanon 891 Posted May 9 On 5/5/2022 at 6:02 AM, flyingsaucerinvasion said: Car fenders are missing on some (even close) LODs on hmmvw: The remaining "old" HMMWVs are going to be relpaced with new models in the next update (hopefully), so chance are slim that this will be fixed... In any case, please open a bug report on the CUP issue tracker (https://dev.cup-arma3.org/). It'll try to fix it for next release in case the new HMMWVs aren't ready until then 3 Share this post Link to post Share on other sites
flyingsaucerinvasion 2 Posted May 24 What do you need to give ai for them to be able to use disposable launchers? Does it take up space in their inventory? Share this post Link to post Share on other sites
jgaz-uk 102 Posted June 24 would it be at all possible to port the ArmA2 Isolda Fleet - Civilian Ships over for A3 as there are almost none that are bug free available. Share this post Link to post Share on other sites
Alwarren 2726 Posted June 24 3 hours ago, jgaz-uk said: would it be at all possible to port the ArmA2 Isolda Fleet - Civilian Ships over for A3 as there are almost none that are bug free available. Not going to happen for two reasons: We don't have permission from the author, nor do we have the source Someone would have to do it, and it ain't us. Also: !request Share this post Link to post Share on other sites
jgaz-uk 102 Posted June 28 OK, that's a pity, A3 could do with some decent cargo ships. 1 Share this post Link to post Share on other sites
sv5000 90 Posted June 29 Have you seen these ones? https://steamcommunity.com/sharedfiles/filedetails/?id=726018198 Share this post Link to post Share on other sites
badanov 113 Posted June 29 13 hours ago, jgaz-uk said: OK, that's a pity, A3 could do with some decent cargo ships. Aplion's HAFM naval mod, SAB's naval legends and HC Pookie all have commercial vessel offerings. Share this post Link to post Share on other sites
barccy 45 Posted July 29 Do you know if the velocity for the following weapons was configured to be different? class CUP_srifle_RSASS_WDL; class CUP_srifle_m110_kac_woodland; class CUP_srifle_L129A1_w; And do you know if the ammunition of the respective magazines has any differences in velocity, air friction, or damage value? CUP_20Rnd_762x51_B_M110 CUP_20Rnd_762x51_L129_M Share this post Link to post Share on other sites
beebah 6 Posted August 4 Hello, I've noticed that the AAV and LAV in the USMC faction of the cup vehicles doesn't actually have amphibious capabilities when driven by ai. I tested driving them from the LHD welldeck to the shore and they barely left the ship. Share this post Link to post Share on other sites
cu3b4ll 956 Posted August 6 RHS doesn't have an AAV or LAV-25, are you running 3CB Factions? Disregard, I had both threads open and got confused. Share this post Link to post Share on other sites