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CUP

Community Upgrade Project - CUP

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EDIT, works now. It gets to the initializing mods screen and then hangs for ages. Then if I click on the Arma 3 logo, it crashes. It just takes forever.

Hello,

These are the addons 

3CB BAF Equipment

3CB BAF Units

3CB BAF Units (ACE compatibility)

3CB BAF Units (RHS compatibility)

3CB BAF Vehicles

3CB BAF Vehicles (RHS reskins)

3CB BAF Vehicles (Servicing extension)

3CB BAF Weapons

3CB BAF Weapons (RHS ammo compatibility)

3CB Factions

3den Enhanced

ace

ACE Compats - RHS Compats

Advanced Train Simulator (ATS)

Alegro Simple BAF Vests Armor fix

Armed Forces:UK VIRTUS BODY ARMOUR V1.62

Armor Plates System

BackpackOnChest

Better Convoy

BG21 Slaughter Assets

Breaching Charge

CBA_A3

CH View Distance

CLV AXE (BETA)

Colombian Armed Forces RHS

CUP Terrains - Core

CUP Terrains - CWA

CUP Terrains - Maps

CUP Weapons

DEA 2035 | Vests + Uniforms + Helmets (Vanilla Retextures)

Enhanced Movement

Enhanced Movement Rework

Fire Support Plus

Freestyles Crash Landing

FV510 Warrior IFV

GRAD Civilians

Gruppe Adler Trenches

GX - Blanco Cartel (Faction Mod)

Improved Melee System

Interiors for CUP

LAMBS_Danger.fsm

LAMBS_RPG (edited)

LAMBS_Suppression

LAMBS_Turrets

LZB PLA

MAAWS Additional Ammo Types

Metis Enhanced

Obstacle_Breaching_System

Playa del Dulce (Chernarus Tropical Remake)

Project H2H

Prone Launcher

Punisher MRAP

Rat works - L2A1 Anti-structure Launcher

Reduced Weapon Sway

RHS: CUP Weapons Compatibility All-In-One

RHSAFRF

RHSGREF

RHSSAF

RHSUSAF

RKSL Studios - Attachments v3.02

Scope with Goggles

Starstreak High Velocity Missile

Task Force Arrowhead Radio (BETA!!!)

Terrain Object Replacement Modules

TFAR Compat - UK VIRTUS BODY ARMOUR

The QOY Mod

Titus

UMB Colombia

Uriki's Mission Items

Vcom AI V3.4.0

VET_Unflipping

Virolahti - Valtatie 7

Zeus Enhanced

Zeus Enhanced - ACE3 Compatibility

Zeus Immersion Sounds

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6 hours ago, cu3b4ll said:

dawg thats way too many mods

I mean, that's the price for that sweeet tacticool life, yo!

  • Haha 2

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Guys, is it OK, that any of the CUP addons can't be downloaded through Google Drive? Download starts normally, but after some time it gets aborted with "Network Error" message, and after resuming it gets "Forbidden" error.

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2 hours ago, TheConfessor said:

Guys, is it OK, that any of the CUP addons can't be downloaded through Google Drive? Download starts normally, but after some time it gets aborted with "Network Error" message, and after resuming it gets "Forbidden" error.

 

Yeah we do that intentionally so people have to generate more traffic 🙂
just kidding

 

No, this shouldn't happen. I just tried, and it downloads fine for me. Might be some network issue on your provider, maybe. You might want to try to use the Steam Workshop.

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4 hours ago, Alwarren said:

 

Yeah we do that intentionally so people have to generate more traffic 🙂
just kidding

 

No, this shouldn't happen. I just tried, and it downloads fine for me. Might be some network issue on your provider, maybe. You might want to try to use the Steam Workshop.

I've asked my friend, who uses another provider, to download CUP, but he got the same problem. I was abled to download CUP using method... well, "some consider to be unnatural". And I've got latest versions of addons I needed, except for Vehicles - there are still 1.17.0.

About Workshop. After one incident, related to game, published at Steam, I try to keep that kind of stuff as close to myself as possible. But, nevertheless, thanks.

P.S. By the way, does anyone heard any news from CUP Team? Their last message was on Twitter on 18.05.2022 about fake CUP mod on ArmA Reforger. And still no news from that time.

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17 hours ago, TheConfessor said:

P.S. By the way, does anyone heard any news from CUP Team? Their last message was on Twitter on 18.05.2022 about fake CUP mod on ArmA Reforger. And still no news from that time.

We're still around. There wasn't much news recently, but we *are* working on a new update. Things have slowed down considerably though.

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On 4/20/2023 at 10:28 AM, Alwarren said:

We're still around. There wasn't much news recently, but we *are* working on a new update. Things have slowed down considerably though.

Wow. Could you share some information about your plans on future update? Maybe, new hardware for Russian Armed Forces (SVDM, new Picatiny rail scopes)? Or new G3 variants (A4, KA4, /SG1, HK51, HK79 UGL, drum mag, ZF1 scope)? AK rifles revamp (unify default, N and RIS variants (or make rail permanently visible), like in Insurgency)? New Steyr AUG variants (A2, A3, F88 Austeyr and its variants for Australians)?

P.S. Pretty please...

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Already in the Dev branch: T-90M, new Russian uniforms
WIP: New Up-Armoured HMMWV, GAZ Tigr.

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17 minutes ago, Alwarren said:

Already in the Dev branch: T-90M, new Russian uniforms
WIP: New Up-Armoured HMMWV, GAZ Tigr.

T-90m will be with interior? like in yours M1a1

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1 hour ago, ShaKodemon said:

T-90m will be with interior? like in yours M1a1

It does have interiors, yes. Including animated autoloader.

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  • Thanks 2

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10 hours ago, Alwarren said:

Already in the Dev branch: T-90M

Yeah, I saw that. And "damn boy, he is thick".

10 hours ago, Alwarren said:

new Russian uniforms

New variants of modern uniform? Or, maybe, some russian old one. Maybe Soviet uniform for Cold War scenarios?

10 hours ago, Alwarren said:

WIP: New Up-Armoured HMMWV

"New" it's new vehicles, or just revamped models/textures?

10 hours ago, Alwarren said:

GAZ Tigr.

I hope we will get similar number of Tigr vapiants, as we did with Humvee.

8 hours ago, Alwarren said:

It does have interiors, yes. Including animated autoloader.

I like what I see.

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6 minutes ago, TheConfessor said:

New variants of modern uniform? Or, maybe, some russian old one. Maybe Soviet uniform for Cold War scenarios?

 

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1 hour ago, TheConfessor said:

New variants of modern uniform? Or, maybe, some russian old one. Maybe Soviet uniform for Cold War scenarios?

 

New variation of modern Russian uniforms, and new Gorkas.

 

 

1 hour ago, TheConfessor said:

"New" it's new vehicles, or just revamped models/textures?

 

Both. The models are entirely remade from scratch, and there is going to be quite a variety of them.

 

1 hour ago, TheConfessor said:

I hope we will get similar number of Tigr vapiants, as we did with Humvee.

 

Not quite, it will be hard to match that. There is some variation in the model (Tigr, Tigr SPM-1, STS and Tigr-M), some variation in weapons (PKM and KORD), some options like with turret shields and without. There MIGHT be a Kornet-D, and there MIGHT be an ambulance version, not sure yet.

 

1 hour ago, TheConfessor said:

I like what I see.

 

Thanks.

  • Like 3

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11 hours ago, Alwarren said:

It does have interiors, yes. Including animated autoloader.

oh cool! will you  update your  [DEV] CUP Vehicles on Steam?

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The T-90M is already on the [Dev] CUP Vehicles on Steam

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By the way, do you plan to add new fire support vehicles, like mortar carriers (M1129 and M1064 for BLUFOR, and 2K32 "Deva" for OPFOR), SP Howitzers (M109 and PzH 2000 for BLUFOR, and 2S1 "Gvozdika" and 2S3 "Akatsiya" for OPFOR), SAMs (proper SPAA - with radar) (9K31 "Strela-1" and/or 9K35 "Strela-10" for OPFOR)?

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On 4/26/2023 at 10:08 AM, TheConfessor said:

By the way, do you plan to add new fire support vehicles, like mortar carriers (M1129 and M1064 for BLUFOR, and 2K32 "Deva" for OPFOR), SP Howitzers (M109 and PzH 2000 for BLUFOR, and 2S1 "Gvozdika" and 2S3 "Akatsiya" for OPFOR), SAMs (proper SPAA - with radar) (9K31 "Strela-1" and/or 9K35 "Strela-10" for OPFOR)?

 

No

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On 4/29/2023 at 4:20 PM, Alwarren said:

 

No

What a shame... Well, arty is already little OP, so ability to easily move it around would be too much.

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22 hours ago, TheConfessor said:

What a shame... Well, arty is already little OP, so ability to easily move it around would be too much.

 

That's not the reason. At CUP we do things on a want-to-do-it basis. All of us do it in their spare time, so we leave it to our members to pick what they want to work (or not work) on. It's the only way this can work. So me saying "no" to "are there plans" doesn't mean something like it may pop up at one point, it's just that there are no plans right now.

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On 5/2/2023 at 5:40 PM, Alwarren said:

 

That's not the reason. At CUP we do things on a want-to-do-it basis. All of us do it in their spare time, so we leave it to our members to pick what they want to work (or not work) on. It's the only way this can work. So me saying "no" to "are there plans" doesn't mean something like it may pop up at one point, it's just that there are no plans right now.

Hm-m, I see. So, presence of only one mortar carrier is just a port from Operation Arrowhead.

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15 hours ago, TheConfessor said:

Hm-m, I see. So, presence of only one mortar carrier is just a port from Operation Arrowhead.

 

I think there is at least one other (BAF has one as well), but yeah, there is no grand scheme or plan behind it. Someone wants to do e.g. a PzH 2000, they'll do it, but we don't tell people what to do in CUP.

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On 5/4/2023 at 10:40 AM, Alwarren said:

 

I think there is at least one other (BAF has one as well), but yeah, there is no grand scheme or plan behind it. Someone wants to do e.g. a PzH 2000, they'll do it, but we don't tell people what to do in CUP.

By the way, may I ask you some questions about CUP assets? I would like to mod them, so they blend better in my CUP-based campaign.

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It would be great if the Fallujah code could be removed.Its causing issues with the official Arma 3 release.

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On 6/4/2023 at 12:41 PM, ANZACSAS Steven said:

It would be great if the Fallujah code could be removed.Its causing issues with the official Arma 3 release.

What Fallujah code?

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