Jump to content
CUP

Community Upgrade Project - CUP

Recommended Posts

The MV-22's Lesh Tow wheel offset is too short, due to the fuel probe hitbox it causes the towing vehicle to explode, would it be possible for you guys to increase that number up?

Share this post


Link to post
Share on other sites
On 9/25/2019 at 10:20 AM, hazzami said:

Can anyone identify the vests that they are wearing, cause if someone could model a vest like that, it would be a better replacement for what the Russian VSR-93 and VSR-98 units are currently using. Also, Are you planing on making the VSR-93 and VSR-98 uniform model look a lot like the soldier on the left?

 

 

 

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=508699288

 

By the way, cool mod

It looks like a Pioneer vest, which is already in CUP.

Share this post


Link to post
Share on other sites

I mean the vest that the Pioneer is covering (Unarmed soldier to the left)

 

?imw=268&imh=268&ima=fit&impolicy=Letter

Share this post


Link to post
Share on other sites

AIGHT ERRBODY PREPARE YOUR BUTTS
 

HmM5VAw.png

 

Spoiler

Apologies for not keeping up with forum posts regarding the dev branch, IRL got in the way of things along with a little bit of project burnout as we got to the end for me)

 

  • Like 14
  • Thanks 3

Share this post


Link to post
Share on other sites

CUPREP #0011: New Release 1.13.0 is OUT NAOW!

A new release of CUP is now available at our usual outlets (more or less; some are still WIP). And boy, what a CUPdate this is. Check our download page for the changelogs, but bring some time because it will take a while to read them. We have new weapons, new uniforms, more BDU's than you can imagine, new vests and helmets, and a lot more. Highlights include:
 

  • New Bundeswehr uniforms (dare we say "Bundeswear"?), vests, helmets and backpacks.
  • New ACR uniforms and equipment coutretsy of the ACR_A3 team
  • New PMC uniforms and gear
  • Updated loadouts and uniforms for existing units
  • An excrementload of new weapons and weapon variants; you'll be swimming in rails, camos, magnifiers, attachments and other goodies.
  • Support for new CBA features, like scripted optics and disposable launchers.
  • New helmets, uniforms (did we mention BDU's?) and other goodies for your Cold War era needs
  • More Tank DLC armour upgrades, e.g. for the Bradleys
  • A new LCU-1600 landing craft for our nautic assault needs
  • And as usual, a boatload (no pun intended) of  bugfixes.

Check our our Imgur Album for some of the new stuff in an overview:

 

Download from our Downloads page. Note that the ACE Vehicle and Terrain compatibility modules are still the same as before, they haven't changed.

Have Fun, and Bye for now!

  • Like 24
  • Thanks 8

Share this post


Link to post
Share on other sites

Not sure if its just me, but i'm getting an error with the new version (1.13).  On ArmA 3 starting before main screen;

Addon 'CUP_AirVehicles_Core' requires addon 'CUP_Weapons_VehicleWeapons'

Once in game some minor error about CFGWeapons.cup_shiphorn  ... most bizarre.

And in game no weapons are recognised so units are without any weapons and various errors.

 

Update:  In Steam, I have tried unsubscribe and subscribe of CUP items but still get same errors. ☹️

Edited by MiniGunJosh
Troubleshooting....

Share this post


Link to post
Share on other sites

Santa what? CUP it's the real deal!

Thanks to all the CUP team for this, you guys are the reason why Col. Aziz,Guba and Lopotev are still killed on a weekly basis.

  • Like 1

Share this post


Link to post
Share on other sites
18 minutes ago, MiniGunJosh said:

Not sure if its just me, but i'm getting an error with the new version (1.13).  On ArmA 3 starting before main screen;

Addon 'CUP_AirVehicles_Core' requires addon 'CUP_Weapons_VehicleWeapons'

Once in game some minor error about CFGWeapons.cup_shiphorn  ... most bizarre.

And in game no weapons are recognised so units are without any weapons and various errors.

I am having the same issue. Some weapons are missing as well as attachments.
Ive tried repairing addons etc, stays the same.

(this is via steam workshop)

Share this post


Link to post
Share on other sites

I have a dumb question:

 

If I'm subscribed on dev branch, do I have this content you just released already ?

Share this post


Link to post
Share on other sites
32 minutes ago, MiniGunJosh said:

Not sure if its just me, but i'm getting an error with the new version (1.13).  On ArmA 3 starting before main screen;

Addon 'CUP_AirVehicles_Core' requires addon 'CUP_Weapons_VehicleWeapons'

Once in game some minor error about CFGWeapons.cup_shiphorn  ... most bizarre.

And in game no weapons are recognised so units are without any weapons and various errors.

same issue here

Share this post


Link to post
Share on other sites

There is a known issue with the uploads of CUP Weapons. We're working on the fix and we'll let you all know once the fix is online.

Thank you for your patience.

  • Like 3
  • Thanks 5

Share this post


Link to post
Share on other sites
9 minutes ago, Alwarren said:

There is a known issue with the uploads of CUP Weapons. We're working on the fix and we'll let you all know once the fix is online.

Thank you for your patience.

Roger that

Share this post


Link to post
Share on other sites

Just checked new update and all i can say is just cup team are my heroes!!! What you have made to represent modern Russian army is incredible!!! Thank you sooo much!🤗

 

  • Like 1

Share this post


Link to post
Share on other sites

question:

 

how do I switch optics when using G33 + EOTech?

switch optics command deoesn't seem to work

 

also, how do I switch between laser and flashlight?

 

thanks

Share this post


Link to post
Share on other sites
23 minutes ago, Wiki said:

question:

 

how do I switch optics when using G33 + EOTech?

switch optics command deoesn't seem to work

 

also, how do I switch between laser and flashlight?

 

thanks

 

Check controls under Addons > CBA Weapons 

Share this post


Link to post
Share on other sites

Amazing update! Really love those new equipment! Btw where are the desert russian units? I can't find em

Share this post


Link to post
Share on other sites
8 hours ago, ampersand38 said:

 

Check controls under Addons > CBA Weapons 

Thx found it

Share this post


Link to post
Share on other sites

Forgot to say congrats to CUP team for the release!

 

1 question though : will you add AOR1 camo in the future? Or not planned?

(Yeah, I admit I'd like to make a SEAL unit ^^)

 

Also, the rotor blades of the blackhawk are kinda weird when flying.

they look like broken or something, I dunno how I can say that, but they don't look "normal".

Can you have a look at it?

Share this post


Link to post
Share on other sites

Please make a ticket on our tracker, if possible with a video/screenshot of the issue. Thank you!

 

Share this post


Link to post
Share on other sites
20 hours ago, jacobs said:

I have a dumb question:

 

If I'm subscribed on dev branch, do I have this content you just released already ?

Yes, it's pretty much just a copy of the latest dev branch build.

13 hours ago, Wiki said:

question:

 

how do I switch optics when using G33 + EOTech?

switch optics command deoesn't seem to work

 

also, how do I switch between laser and flashlight?

 

thanks

We added some field manual entries for things like this, if you go in the field manual, scroll at the bottom and open CUP Weapons entry you'll find some explanations on how some of our items work.

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

The last update is sick, keep it up guys! Huge thanks for all the community team members!

One thing; g3a3 need it's scope. I mean the scope they usually put on it, Hensoldt they call it? I forget the name though but i think you guys know what i mean right? That tiny scope. Also the big one too! They have couple of them. 

 

Oh the gun looks like Niarms ones, you got him it?  Then you guys can see the exact scope I'm talking about over there. Niarms has it all.

Edited by Bukain
Scope. Tiny and the big one

Share this post


Link to post
Share on other sites
2 hours ago, Alwarren said:

Please make a ticket on our tracker, if possible with a video/screenshot of the issue. Thank you!

 

here are some screenshots

 

look at the angle of the blades

 

moreover, it may not look as weird on the pictures, but ingame it really is

 

1571152164-arma-3-screenshot-2019-10-15-

 

1571152166-arma-3-screenshot-2019-10-15-

 

1571152169-arma-3-screenshot-2019-10-15-

 

1571152171-arma-3-screenshot-2019-10-15-

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×