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BadHabitz

Object/model orientation

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Is there a way to change the orient/rotation of a model by way of config? I've been working on a config that uses models from vanilla A3, and when used as Intel Items in the editor the objects appear properly. When I use those same models as an inventory item and place them on the ground they are rotated 90 degrees (can't remember on which axis).

Is there a way to change this, or is it the coding in the game that determines that each object type (Intel item vs dropped inventory item) determines a set orientation?

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