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Putting men into an assault boat?

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Hi,

for my newest mission I have to put 4 men into an assault boat.

in the init line of the soldiers I put the following line of code

this moveInCargo boat1;

and for one of them

this moveInDriver boat1;

works fine until I have more than 2 guys in the cargo. After I put the third guy into the cargo of that assault boat, everyone is in the water and not in the boat. According to Bohemia, there should be 4 cargo spaces. So how can I put 4 men into an assault boat per script?

Best regards

Kai

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Yes, I start with an empty boat named boat1.

I try later that day moveInAny. Thank you, didn´t know that command.

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I guess you have to use https://community.bistudio.com/wiki/moveInTurret since the last update with FFV. Since the slots you can fire from are not considered as cargo anymore.

Tested it, doesn't work.

I was able to get soldiers in all cargo positions except the middle one. No matter which command I used.

Edited by R3vo

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Im able to put them in all ._.

Okay..?? That's odd.

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I have seen this issue with moveinCargo too but it involved using mods and UPSMON so wasn't sure what the reason was. But basically, none of the units moveinCargo. Its been a wk or so since I tried it.

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I tried this in the current dev build. Works fine any way I try it. :confused:

edit. Same in stable version.

1 assault boat, 4 blufor riflemen group, leader moveindriver, others this moveincargo boat.

Edited by Greenfist

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this moveInAny produces an error in the editor.

moveinany type bool expected nothing.

Still the same problem. Not able to put all the men in the boat...

fnc_spawnCrew is not what I´m looking for.

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this moveInAny produces an error in the editor.

moveinany type bool expected nothing.

Still the same problem. Not able to put all the men in the boat...

fnc_spawnCrew is not what I´m looking for.

Are you sure they don't leave the boat because there isn't any driver aboard it ?

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this moveInAny produces an error in the editor.

moveinany type bool expected nothing.

I guess it returns a boolean, so use 0 = this moveinany boat1

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don´t know why but it works now with moveindriver and moveincargo. At least I can get 4 men into the assault boat.

I will remember that 0 = this moeinany boat1 for future missions :)

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