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cervantes

WW2 warships release on arma3 engine

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Sorry what? ^^ Is this addon now finished?

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a new crews reworking for A3 and a u-boat commander is now on the deck ;)

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:) i also update and enhancing a subs models we can now add more face and polys on p3d.

 

with a commander on the deck a rendering is just awesome i post more vids when i finich this update ;)

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Will the Mod be playable in Multiplayer?

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not sure if all working in mp because im alone to programing this release and c'ant beta testing a multiplayer ;)

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ok a last models update is now finched.

 

all faces of models is now apply on shadows volumes and offering a best rendering  on the rvmat textures.
 
kriegsmarine commander on the deck and crews update with news random headgears  by script.
 
 
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AMAZING!!! PLS RELEASE!!! im so hyped ^^

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hé hé im so impatient to to finich my public release ^^.

 

but i like also finich totaly works for this ;)

 

 

next steps is :

 

find and fix ia surface ships because the ships shoot the u-boats only with primary turrets and not with all turrets.

 

find anf fix asdic errors because two scripts of asdic ui returns error.

 

and working one ambient script for freeplay missions without objectives and just hunt and sink ennemy cargos encoutering :)

 

after i can release a public version :)

 

 

if anyone is comfortable with arma3 ui, help is would be appreciated ;)

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Sounds like all models are ready, so only bug fixes?

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yes its that but identify one bug and fix this bug is not a eazy job ;)

 

now a mod working with a big config and scripts numbers.

 

 

108 scripts actualy and i need define if this bugs is a config entries bug or scripts bug ;)

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Oh my :D I hope you find all the problems.

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how many ships and submarines will the public release include?

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3 type 7 u-boats , 2 fishing boats, one escort ship and 2 cargo ships actualy.

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hi all i actualy beta testing a convoy mission and observe alway a same bug with velocity,setdir or sevectordir.

 

check how a torpedoes move is affected by this damned bug :/

 

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Ok, so this means you are done? :D Or are there some bugs you can fix but don't know how atm?

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for the moment im stuck with this 3 bugs.

 

but its a most important bugs and stuck the release.

 

1) torpedoes bug for me u-boats without corects torpedoes is just a joke and not offering a submarine gameplay.

 

2) only primary turret firing for a surfacing ships if u-boats is better to surfacing ships with surfacing weapons is a same results from the gameplay.

 

3) ASDIC ui this not really stuck a mod because is just a visual ui for multiplayer but not stuck a single player gameplay for u-boats commanders ;).

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Is this coming with sailors (Kriegsmarine for example)?

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yes hate all news models is worked for release :)

 

and i hope one day fix a insolubles bugs ^^

 

i have report a no update of velocity bug, but devs does not seem to concerned actualy by this bug.

 

others bugs must surely be need fix also ;)

 

but you can also report this bug guys if you want help this mod ^^.

 

i think if more players and modders report this important update a devs can add one other priority for fix it ;)

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Sorry, but the video showing the torpedo bug is so dark it's impossible to see what is the problem.

Could you please post a new video taken in daytime so it would be clear to see the bug?

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open our vid options and add more light and contrast ;)

 

we can see corectly a bug, this vid is during the night because a night afecting and accentuate also a velocity bug.

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ty for this information john1 i check this when i find  a time for this :)

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