Rakad 16 Posted April 23, 2016 Sorry what? ^^ Is this addon now finished? Share this post Link to post Share on other sites
cervantes 330 Posted April 23, 2016 a new crews reworking for A3 and a u-boat commander is now on the deck ;) Share this post Link to post Share on other sites
Rakad 16 Posted April 25, 2016 Oh ok sorry^^. Thought it's done. Share this post Link to post Share on other sites
cervantes 330 Posted April 25, 2016 :) i also update and enhancing a subs models we can now add more face and polys on p3d. with a commander on the deck a rendering is just awesome i post more vids when i finich this update ;) Share this post Link to post Share on other sites
Rakad 16 Posted April 26, 2016 Will the Mod be playable in Multiplayer? Share this post Link to post Share on other sites
cervantes 330 Posted April 27, 2016 not sure if all working in mp because im alone to programing this release and c'ant beta testing a multiplayer ;) Share this post Link to post Share on other sites
cervantes 330 Posted May 2, 2016 ok a last models update is now finched. all faces of models is now apply on shadows volumes and offering a best rendering on the rvmat textures. kriegsmarine commander on the deck and crews update with news random headgears by script. 5 Share this post Link to post Share on other sites
Rakad 16 Posted May 3, 2016 AMAZING!!! PLS RELEASE!!! im so hyped ^^ Share this post Link to post Share on other sites
cervantes 330 Posted May 4, 2016 hé hé im so impatient to to finich my public release ^^. but i like also finich totaly works for this ;) next steps is : find and fix ia surface ships because the ships shoot the u-boats only with primary turrets and not with all turrets. find anf fix asdic errors because two scripts of asdic ui returns error. and working one ambient script for freeplay missions without objectives and just hunt and sink ennemy cargos encoutering :) after i can release a public version :) if anyone is comfortable with arma3 ui, help is would be appreciated ;) 1 Share this post Link to post Share on other sites
Rakad 16 Posted May 4, 2016 Sounds like all models are ready, so only bug fixes? Share this post Link to post Share on other sites
cervantes 330 Posted May 4, 2016 yes its that but identify one bug and fix this bug is not a eazy job ;) now a mod working with a big config and scripts numbers. 108 scripts actualy and i need define if this bugs is a config entries bug or scripts bug ;) 1 Share this post Link to post Share on other sites
Rakad 16 Posted May 5, 2016 Oh my :D I hope you find all the problems. Share this post Link to post Share on other sites
lato190 55 Posted May 5, 2016 how many ships and submarines will the public release include? Share this post Link to post Share on other sites
cervantes 330 Posted May 5, 2016 3 type 7 u-boats , 2 fishing boats, one escort ship and 2 cargo ships actualy. Share this post Link to post Share on other sites
cervantes 330 Posted May 16, 2016 hi all i actualy beta testing a convoy mission and observe alway a same bug with velocity,setdir or sevectordir. check how a torpedoes move is affected by this damned bug :/ 1 Share this post Link to post Share on other sites
Rakad 16 Posted May 17, 2016 Oh :( I hope you can fix it. Share this post Link to post Share on other sites
cervantes 330 Posted May 17, 2016 no i c'ant only devs can :/ Share this post Link to post Share on other sites
Rakad 16 Posted May 18, 2016 Ok, so this means you are done? :D Or are there some bugs you can fix but don't know how atm? Share this post Link to post Share on other sites
cervantes 330 Posted May 18, 2016 for the moment im stuck with this 3 bugs. but its a most important bugs and stuck the release. 1) torpedoes bug for me u-boats without corects torpedoes is just a joke and not offering a submarine gameplay. 2) only primary turret firing for a surfacing ships if u-boats is better to surfacing ships with surfacing weapons is a same results from the gameplay. 3) ASDIC ui this not really stuck a mod because is just a visual ui for multiplayer but not stuck a single player gameplay for u-boats commanders ;). Share this post Link to post Share on other sites
Hate 232 Posted May 18, 2016 Is this coming with sailors (Kriegsmarine for example)? Share this post Link to post Share on other sites
cervantes 330 Posted May 18, 2016 yes hate all news models is worked for release :) and i hope one day fix a insolubles bugs ^^ i have report a no update of velocity bug, but devs does not seem to concerned actualy by this bug. others bugs must surely be need fix also ;) but you can also report this bug guys if you want help this mod ^^. i think if more players and modders report this important update a devs can add one other priority for fix it ;) Share this post Link to post Share on other sites
Vvalerie2 48 Posted May 18, 2016 Sorry, but the video showing the torpedo bug is so dark it's impossible to see what is the problem. Could you please post a new video taken in daytime so it would be clear to see the bug? Share this post Link to post Share on other sites
cervantes 330 Posted May 19, 2016 open our vid options and add more light and contrast ;) we can see corectly a bug, this vid is during the night because a night afecting and accentuate also a velocity bug. Share this post Link to post Share on other sites
john111 76 Posted May 19, 2016 The Swedish Armed Forces Mod is also having torpedos and ASDIC and so on ,check it out for a sloution.https://www.facebook.com/samstudios.se/ Share this post Link to post Share on other sites
cervantes 330 Posted May 19, 2016 ty for this information john1 i check this when i find a time for this :) Share this post Link to post Share on other sites