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antekh

Trouble getting model into game

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Hi all,

Im working on some assets, they do work fine in O2 but I cant manage to get them into game, tried different options on the config, but now I need guidance?

If I delete class cfgAddons, I can run it through pboproject, but cant find the model itself in the A3.

Here is the error Im getting

"Line 17 No Token"

Here's my Config.cpp

http://pastebin.com/7ENzCkZw

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Hmmm.. Tried, also tried without the whole "requiredAddons" but didnt work.

Line 8 token= is not an array{}

Edited by Antekh

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Thank you both of you, also forgot myself to add semicolons to the end hence the error.

It created the pbo, still cant find the object on the editor tough, shouldn't it create custom class for the object menu?

Edited by Antekh

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Try vehicleClass instead of vehiclesClass.

Still no luck :(

https://www.dropbox.com/s/4d36vhml6q5afzq/TUT.rar?dl=0

Ill upload the whole file if thats any help, keep in mind it was just a quick test that If I could get that into A3. Sometime ago I could with the "tutorial" of the http://forums.bistudio.com/showthread.php?184470-Getting-a-3D-Model-Object-into-Arma-3-Arma-3-Modeling-Tut-For-NOOBS, but wanna do it properly ofc.

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Still no luck :(

https://www.dropbox.com/s/4d36vhml6q5afzq/TUT.rar?dl=0

Ill upload the whole file if thats any help, keep in mind it was just a quick test that If I could get that into A3. Sometime ago I could with the "tutorial" of the http://forums.bistudio.com/showthread.php?184470-Getting-a-3D-Model-Object-into-Arma-3-Arma-3-Modeling-Tut-For-NOOBS, but wanna do it properly ofc.

The only thing wrong with it was CfgVehiclesClasses. That should be CfgVehicleClasses. I just edited the config and built the PBO fine. The model works and will show in the editor but there's an error about ST coordinates when you open it in Object Builder, in turn, one of the model's sides looks funky but you'll see what I mean :)

https://www.dropbox.com/s/wbw4p2qcbyy812x/TUT.zip?dl=0

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The model works and will show in the editor

Really?... I wonder why it wont show up in my editor :D

EDIT:

Forgot to erase the old temps and pack it again. Works fine now thanks :)

Edited by Antekh

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Have you placed a player unit?

After you do, it should be under Empty > Trench Wall as the object named Trench Wall :) What program do you use to build the PBO? I used PBOProject.

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PBOPRoject.

Doesnt show up.

EDIT:

Forgot to delete old temp's, now its working. Off to work on the GEO LODs :). Thank you!

Edited by Antekh

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Ok so i created a 3d model of the Gerald R. Ford-class super aircraft carrier and would like to add it to arma 3 however i'm having issues converting the file from autodesk maya. Anyone know how i can fix this issue.

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