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greywolf907

Advanced Operation

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Advanced Operations

by

Zero

Description:

This is a project I started for my Unit TIER 1 Delta because I have grown tired of the same old missions out there for coop multiplayer. So I give you Advanced Operations A clear and secure type mission with secondary objectives. Zeus for Admin logged also radio trigger to change time of day.

Features:

VAS

Virtual Arsenal

Zeus

BTC Revive

ATM Airdrop

TAW Viewdistance

Group manager option

Installation:

Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.

Changelog:

v1.1

Added MHQ

Added Squad Sytem

Added Repair Specialist units

Added 5 more AO's

Added 1 more secondary objective type

Made infantry patrol numbers larger

Added base safe zone

Added repair rearm stations on island airfields

Added second Fob.

Added Artillery support

Added mobile VAS Container

Added briefing pics

Credits & thanks:

A big thanks to JShock for all his scripting help and also to all the other people who make great addons\mods\scripts that make it possible for people to create their ideas for Arma.

Download link on Armaholic\ http://www.armaholic.com/page.php?id=28149

Any feedback, errors or problems with mission, Ideas you may want to see on future releases, Etc... more than welcome thanks.

<a  href=Advanced%20operations_zpsstdl9pmk.jpg' a

Edited by greywolf907

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Thanks I plan to keep improving on the mission so throw out any suggestions.

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I am having a problem and I don't know if it is my lack of knowledge with using the Zeus High Commands or something else but I cannot get any of my US Air Force Pilots to mount the P-47's available at the spawn? I have tried using 'get in vehicle' waypoints for them but they ignore them. All I can get them to do is to move near the aircraft - any pointers?

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I am having a problem and I don't know if it is my lack of knowledge with using the Zeus High Commands or something else but I cannot get any of my US Air Force Pilots to mount the P-47's available at the spawn? I have tried using 'get in vehicle' waypoints for them but they ignore them. All I can get them to do is to move near the aircraft - any pointers?

I didn't actually make this mission (just helped with the scripting backend), but I'm almost certain in this version there are no mods, so I don't know how there are USAF pilots and P-47s at spawn? Unless your spawning them in with Zeus?

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I didn't actually make this mission (just helped with the scripting backend), but I'm almost certain in this version there are no mods, so I don't know how there are USAF pilots and P-47s at spawn? Unless your spawning them in with Zeus?
Hey, sorry I missed the response - nope I didn't spawn or recruit them, they were available as part of my side when I spawned in. It was a very similar set-up to the 'Domination' style scenario. I needed to create my own Side-Mission and I needed the aircraft in the air as spotters and also to try to knock out the tower as a chosen side-mission (an hours drive at least). However, it is likely I was running the @IFA3 mod when I launched it - I didn't realise it would affect the mission parameters ir available hardware.

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If anyone could help me get this missions working again I would appreciate it. Cant find any errors that seem to relate to anything mission side but rather Bis itself (getarea). It all worked fine until the 1.88 Upgrade now I get no Tasks created nor any enemy spawning. Thanks in advance

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