SupremeTDM 2 Posted January 29, 2023 1 hour ago, johnnyboy said: the whacky world of arma editing. speaking of lol, you were saying you couldn't use just the "Area_clear_1" with sideRadio but then how do I call the directional commands? looking in the pbo folder to test all the sounds, they are all in a single distance or direction folder so how to call a specific one? EDIT: Im checking the config in the editor and am finding a few of the sound names but am still confused on how to use the distances and directional commands. I can't seem to find the sounds in the DirectionCompass1 folder that I want to use. EDIT 2: here's what i have so far but am at a stand still again with the directional/distance commands [] spawn {player sideRadio "SentSupportRequestRGUAV"; sleep 7; vtolPilot sideRadio "SentConfirmOther"; sleep 2; vtolPilot sideRadio "SentHoldFire", sleep 15; vtolPilot sideRadio "SentEnemyDetectedLong";}; this creates the effect I want but no directional/distance commands seem to fit so far I checked the wiki and there is an alternate syntax using ( ) but I don't understand how to use it so not sure yet if thats the solution. My thinking is that I can specify which specific file to play within a class? no idea really player sideRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio")); https://community.bistudio.com/wiki/sideRadio Share this post Link to post Share on other sites