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Trying to create a busy airport scene with civilians...

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Hi folks, just as thread title suggests...i'm looking to create a scene at Altis Airport that has groups of civilians...standing, chatting and generally relaxing while waiting around the airport. Does it require scripts or can it be done through editing waypoints in the Editor?

Any help would be sweet as!!

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Thanks for the link to POLPOX's script....looks like just what i need.

muchas gracias!

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...or you could steal from BI, which is what I did because I was too lazy to populate the airport manually. ;) These ones are taken from the East Wind campaign. I think I've modified them to create AAF units instead of NATO troops. But there are also a lot of civies, perfectly placed with lots of ambient suff.

Airport outside: http://pastebin.com/nNEBNQ50

Airport inside: http://pastebin.com/SxmsArJv

Checkpoint up the road: http://pastebin.com/8bCBX9Zq

There are some more composition scripts in the official campaign files if you want to spent some time looking around.

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Airport outside: http://pastebin.com/nNEBNQ50

Airport inside: http://pastebin.com/SxmsArJv

Checkpoint up the road: http://pastebin.com/8bCBX9Zq

There are some more composition scripts in the official campaign files if you want to spent some time looking around.

How would one incorporate those codes into a mission....init SQF?...mission SQM?

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Just paste them into separate SQFs and run from init via execVM or call(compile(preprocessFileLineNumbers "scriptname")).

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Just paste them into separate SQFs and run from init via execVM or call(compile(preprocessFileLineNumbers "scriptname")).

Thanks for helping out a very green mission maker!!

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