EO 9030 Posted January 22, 2015 Hi folks, just as thread title suggests...i'm looking to create a scene at Altis Airport that has groups of civilians...standing, chatting and generally relaxing while waiting around the airport. Does it require scripts or can it be done through editing waypoints in the Editor? Any help would be sweet as!! Share this post Link to post Share on other sites
dreadedentity 107 Posted January 22, 2015 You can do this in the editor. Seems like a lot of work though, script would be easier Share this post Link to post Share on other sites
jshock 485 Posted January 22, 2015 The following may be of interest as well: http://forums.bistudio.com/showthread.php?182180-POLPOX-s-Calm-Animations-Script Share this post Link to post Share on other sites
EO 9030 Posted January 22, 2015 Thanks for the link to POLPOX's script....looks like just what i need. muchas gracias! Share this post Link to post Share on other sites
IndeedPete 1019 Posted January 22, 2015 ...or you could steal from BI, which is what I did because I was too lazy to populate the airport manually. ;) These ones are taken from the East Wind campaign. I think I've modified them to create AAF units instead of NATO troops. But there are also a lot of civies, perfectly placed with lots of ambient suff. Airport outside: http://pastebin.com/nNEBNQ50 Airport inside: http://pastebin.com/SxmsArJv Checkpoint up the road: http://pastebin.com/8bCBX9Zq There are some more composition scripts in the official campaign files if you want to spent some time looking around. Share this post Link to post Share on other sites
EO 9030 Posted January 22, 2015 Airport outside: http://pastebin.com/nNEBNQ50 Airport inside: http://pastebin.com/SxmsArJv Checkpoint up the road: http://pastebin.com/8bCBX9Zq There are some more composition scripts in the official campaign files if you want to spent some time looking around. How would one incorporate those codes into a mission....init SQF?...mission SQM? Share this post Link to post Share on other sites
mindstorm 8 Posted January 22, 2015 This might be something for you aswell, check the description for script files. Share this post Link to post Share on other sites
IndeedPete 1019 Posted January 22, 2015 Just paste them into separate SQFs and run from init via execVM or call(compile(preprocessFileLineNumbers "scriptname")). Share this post Link to post Share on other sites
EO 9030 Posted January 22, 2015 Just paste them into separate SQFs and run from init via execVM or call(compile(preprocessFileLineNumbers "scriptname")). Thanks for helping out a very green mission maker!! Share this post Link to post Share on other sites