D-DayDawson 10 Posted January 21, 2015 F.O.B VALHALLA by D-Day & Box F.O.B VALHALLA is a platoon size base, inspired by a old large Danish batallion size NATO base during the 90'ies war in Bosnia. ----------------- Long. ----------------- This is a base / FOB ment for the community that want a 'real life feel' experience of a base layout. This is dependant of AIA but when feedback drips in, the team will root out possible problems and attempt to provide a Vanilla version as well. History: During the last years of the bosnian conflict NATO took over a large warehouse that had housed a large transport company and transformed it into a base that had American Artillery , Danish Mechaniced troops and Norvegan medics troops amoungst others. Layout: The base defences was built around the large building. Inside the large warehouse, all the troops had 3 man sleeping containers mess hall, offices, radioroom, medics, and a basketball court. The remains of the old company were stowed into corners and dissasembled. The outside was walled off with 'HESCO Bastions' walls with 'fire positions'and groupsized bunkers inside large containers an room for 'fighting vehicals' on the inside of the walls as well. The artillery were outside the walls with 'radar' equipment that could pinpoint any incomming projectiles. Now the large base has been made smaller so it can be placed in editor with greater ease on flat surfaces. Base is arround 100x100 meters Features included: VVS VAS Airdrop & Recruits Interior Lighting Helicopter fastrope Farooq's Revive Vehicle Service ----------------- Note. ----------------- Heli pad is also on the inside and is a challange to pilots... But doable Weapons cache is inside main building so you can 'gear up' and be given your PRE-OP orders out of sight of possible enemies. Spawnpoint and 'options' Boards are outside at the main entrance There are a walking 'patrol entrance' at the back end of the base Main entrance should face enemy Thanks to: Bon_Inf & Moser for Bon's AI recruitment script Pokertour for =ATM= Airdrop Tonic for VAS Box & Virtual Vehicle Spawner Farooqaaa for Farooq's Revive Jacmac for Generic Vehicle Service Lala14 for Interior Lighting zealot111 for Helicopter fastrope script Kju for AiA Download here ] Hope someone finds this useful! Share this post Link to post Share on other sites
Jackal326 1181 Posted January 21, 2015 So....this is a mission template, not an addon? If so its in the wrong place. Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 21, 2015 Damn... Sorry! I thought I was in the right place... My Bad. Can an Admin move me over or should I re-post? Share this post Link to post Share on other sites
Jackal326 1181 Posted January 21, 2015 I'd hold off on the repost. Maybe report your own post (the little triangle below your name) and say you accidentally posted in the wrong place. The mods will hopefully come along and move it and hopefully tidy up the thread (by removing my replies which will become irrelevant once its moved :D). Share this post Link to post Share on other sites
purepassion 22 Posted January 21, 2015 Thread moved :) Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 21, 2015 Thread moved :) Thanks! Share this post Link to post Share on other sites
flatbear 19 Posted January 21, 2015 Does this function like a drop in piece like a heco wall that you place using editor or Zeus? Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 21, 2015 Does this function like a drop in piece like a heco wall that you place using editor or Zeus? No there is a mission.sqm Share this post Link to post Share on other sites
mith86arg 18 Posted January 22, 2015 Wow, many thanks! can i use the FOB template on my missions? Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 22, 2015 Wow, many thanks! can i use the FOB template on my missions? That's what we made it for... Go ahead and enjoy! Share this post Link to post Share on other sites
mith86arg 18 Posted January 22, 2015 Ty mate! and if you got some time and want to make more ... keep 'em coming, we are not going to disagree :P The desing is so nice, im pretty new @ missions making and placing objets is a pain for me atm, M4RT14L teach me a lot of things and let me use his base templates but i want to learn a little more too. Did u use any 3rd party program to make this? HTH do you place objects @ interiors like that? lol Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 22, 2015 BOX did it all in the map editor and I came along and placed scripts and sign posts and a little tweaking.. Zeus & MCC and you can save to .sqm and paste it into mission.sqm. Share this post Link to post Share on other sites
cruoriss 12 Posted January 22, 2015 Hey, I've no problem with the fact that you copy/pasted scripts folders from my mission but you could have asked : Farooq revive still have a condition to work linked to my mission parameters in your files . Anyway good work, probably the best fob template for arma 3 yet . Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 22, 2015 Hey,I've no problem with the fact that you copy/pasted scripts folders from my mission but you could have asked : Farooq revive still have a condition to work linked to my mission parameters in your files . Anyway good work, probably the best fob template for arma 3 yet . Please Check PM.... And thanks. Share this post Link to post Share on other sites
BOXKBH 10 Posted January 22, 2015 Hey,I've no problem with the fact that you copy/pasted scripts folders from my mission but you could have asked : Farooq revive still have a condition to work linked to my mission parameters in your files . Anyway good work, probably the best fob template for arma 3 yet . thank you, good sir! Sorry for the little mishap. Feel free to integrate the FOB in your published work if you want... Just give a slight nod towards D-Day and myself ;) Share this post Link to post Share on other sites
mith86arg 18 Posted January 23, 2015 Err me again, when i try to open the mission in editor it tells about missing files ("mas_add_FlagCarriers") what mod is that? "MAS" remember me the one containing NATO / Rus weapons... idk.. help please? and ty in advance guys. Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 23, 2015 Err me again, when i try to open the mission in editor it tells about missing files ("mas_add_FlagCarriers") what mod is that? "MAS" remember me the one containing NATO / Rus weapons... idk.. help please? and ty in advance guys. Sorry! That shouldn't have been there.... The mod you need is the USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force Good hunting! Share this post Link to post Share on other sites
mith86arg 18 Posted January 23, 2015 (edited) The template also has depencies with MCC ... just FYI :) Edited January 23, 2015 by mith86arg Share this post Link to post Share on other sites
BOXKBH 10 Posted January 23, 2015 (edited) The template also has depencies with MCC ... just FYI :) This has been uploaded on armaholic as well: ----- Admin plz add the following requirements to the download: USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force by Massi There are allso some dependancy on MCC... But has been able to load Aparently... fyi... 'This' was made in two days and next update will state requirements clearly... This is our first template upload... Ever :) sorry in advance! ----- There are surely other ways to get in contact with the site admins other than in the comment section... But i just wanted to make an (ill informed) valliant attempt non the less :) ...Really satisfying that the template pleases so many so far... Just hope too many has been haltet like yourself... Cheers! Thanks for the feedback ... That we clearly needed (Grrrrr i hate mistakes ;) Edited January 23, 2015 by BOXKBH Share this post Link to post Share on other sites
mith86arg 18 Posted January 23, 2015 Awesome for a two days job. Guys, i was trying to load the edtitor with the "USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force by Massi" active and stil getting to same error... maybe it's me... idk :( Box no need to sry bro :) Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 23, 2015 Awesome for a two days job. Guys, i was trying to load the edtitor with the "USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force by Massi" active and stil getting to same error... maybe it's me... idk :(Box no need to sry bro :) Quick fix is try to open the mission file and delete the line with the flag pole, that way you only have 2 poles and not three... ;) ---------- Post added at 13:18 ---------- Previous post was at 13:11 ---------- We are currently trying to make a vanilla version on Valhalla, and one with only AiA. We're not sure if the vanilla FOB will have the same feel as the original. We might also change some scripts... If anyone has any good suggestions? The idea is for people new or lazy can just copy paste into any map and go play! We use MCC to do missions on the fly or throw in ALiVE and go kill! Share this post Link to post Share on other sites
Guest Posted January 24, 2015 Thanks for sending us the release :cool: Release frontpaged on the Armaholic homepage. FOB VAlhallaAll Arma Standalone (AiA SA)USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta ForceNATO SF and Russian Spetsnaz WeaponsNATO SF and Russian Spetsnaz Vehicles ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 24, 2015 Thanks Foxhound! Share this post Link to post Share on other sites
D-DayDawson 10 Posted January 25, 2015 IT'S HERE! F.O.B Valhalla Vanilla Version! F.O.B VALHALLA version 2.0 is a platoon size base, inspired by a retired, large Danish batallion size NATO base during the 90'ies war in Bosnia. - With this update (version 2.00 from 1.00) we have totally remade the FOB and made it better. We have removed all MOD requirements and this v2.00 is now totally Vanilla, so anybody with Arma3 can run this template. HISTORY: During the last years of the bosnian conflict NATO took over a large warehouse that had housed a 'large transport company' near the town of Doboj and DANBAT transformed 'it' into a base that had 'American Artillery', 'Danish Mechaniced Infantry' and 'Norwegan medical troops' amoungst others. LAYOUT: The base defences was built around the large building. The outsides were 'walled off' with 'HESCO Bastions' that held many 'fire positions'and 'groupsized bunkers' that were inside large Containers. Next to all the bunkers, there were room for 'fighting vehicals'. The artillery were placed outside the walls with 'radar' equipment that could pinpoint the origin of any incomming projectiles and return fire. Inside the large warehouse, all the troops had 3 man sleeping containers, mess hall, offices, radioroom, medics, and a basketball court. The remains of the old company were stowed into corners and dissasembled. Now the large base has been made smaller so it can be placed in editor with greater ease on flat surfaces. Base is arround 100x100 meters PLEASE NOTE THIS: You are free to use F.O.B VALHALLA unchanged in your online MP missions and servers. -Of course you can place troops armor a.s.o. in this template. You can use the unchanged textures in your own published builds - Just drop a note if you do...that would make us happy! "anything other than that...just be cool about it... and ask..." :) Features: · VVS · VAS · Airdrop & Recruits · Interior Lighting · Helicopter fastrope · Farooq's Revive · Vehicle Service Installation: Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/Missions folder. Extract the folder to your C:\Users\username\Documents\Arma 3\missions folder and load it in the editor. Notes: Heli pad is also on the inside and is a challange to pilots... But doable Weapons cache is inside main building so you can 'gear up' and be given your PRE-OP orders out of sight of possible enemies. Spawnpoint and 'options' Boards are outside at the main entrance There are a walking 'patrol entrance' at the back end of the base Main entrance should face enemy Credits & thanks: Bon_Inf & Moser for Bon's AI recruitment script Pokertour for =ATM= Airdrop Tonic for VAS Box & Virtual Vehicle Spawner Farooqaaa for Farooq's Revive Jacmac for Generic Vehicle Service Lala14 for Interior Lighting zealot111 for Helicopter fastrope script Krigshjälte for his buildings also Cruoriss Download Here [/img] Share this post Link to post Share on other sites