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dashy84

[WIP] Terrain - Evergreen

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i think it will be "Evergreen" because there is too much costum building placeing, in special radar, fort, hospital, that dont match up with real terrain. So no one can wonder why his own home issent in correct place :D

But maybe i will add the original name too, so any one can look and find the real terrain for this template.

Oh ok I can understand that ^^

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Very impressive object density and detail! Looks like it'll be outstanding for MOUT.

One thing I'd be interested in seeing, though, is the performance.

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One more thing: don't place objects on destroyable objects as in A3 physics doesn't work and they will stay floating there. Otherwise, topnotch!

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Hey Man,

I'd just like to say that i absolutely love the look of your map and the trailer is amazing.

I was wondering when you think it will be at a playable stage?

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